Mercurial > pidgin
view libgaim/plugins/perl/scripts/request.pl @ 15143:b81e4e44b509
[gaim-migrate @ 17929]
User Info and Tooltips now use the GaimNotifyUserInfo object and methods defined in notify.h. GaimNotifyUserInfo objects encapsulate a list of GaimNotifyUserInfoEntry objects, each of which may have a label, a value, and be specified to be a section header.
This moves the burden of UI generation of user information from the various prpls to the UI. The UI can choose how to display the information rather than being fenced into a particular HTML formatting. Consistency across the prpls' information presentation is now enforced, as well. gaim_notify_user_info_get_text_with_newline() generates text in the:
<b>label</b>: value
<b>label</b>: value
format as was passed by convention from prpls in the past.
committer: Tailor Script <tailor@pidgin.im>
| author | Evan Schoenberg <evan.s@dreskin.net> |
|---|---|
| date | Sun, 10 Dec 2006 02:53:09 +0000 |
| parents | 74cdcd0c58b5 |
| children |
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$MODULE_NAME = "Request Functions Test"; use Gaim; # All the information Gaim gets about our nifty plugin %PLUGIN_INFO = ( perl_api_version => 2, name => "Perl: $MODULE_NAME", version => "0.1", summary => "Test plugin for the Perl interpreter.", description => "Implements a set of test proccedures to ensure all functions that work in the C API still work in the Perl plugin interface. As XSUBs are added, this *should* be updated to test the changes. Furthermore, this will function as the tutorial perl plugin.", author => "John H. Kelm <johnhkelm\@gmail.com>", url => "http://sourceforge.net/users/johnhkelm/", load => "plugin_load", unload => "plugin_unload", plugin_action_sub => "plugin_action_names" ); %plugin_actions = ( "Plugin Action Test Label" => \&plugin_action_test, ); sub plugin_action_names { foreach $key (keys %plugin_actions) { push @array, $key; } return @array; } sub plugin_init { return %PLUGIN_INFO; } sub ok_cb_test { $fields = shift; Gaim::Debug::info($MODULE_NAME, "plugin_action_cb_test: BEGIN\n"); Gaim::Debug::info($MODULE_NAME, "ok_cb_test: BEGIN\n"); Gaim::Debug::info($MODULE_NAME, "ok_cb_test: Button Click\n"); Gaim::Debug::info($MODULE_NAME, "ok_cb_test: Field Type: $fields \n"); $account = Gaim::Request::Fields::get_account($fields, "acct_test"); Gaim::Debug::info($MODULE_NAME, "ok_cb_test: Username of selected account: " . Gaim::Account::get_username($account) . "\n"); $int = Gaim::Request::Fields::get_integer($fields, "int_test"); Gaim::Debug::info($MODULE_NAME, "ok_cb_test: Integer Value: $int \n"); $choice = Gaim::Request::Fields::get_choice($fields, "ch_test"); Gaim::Debug::info($MODULE_NAME, "ok_cb_test: Choice Value: $choice \n"); Gaim::Debug::info($MODULE_NAME, "ok_cb_test: END\n"); } sub cancel_cb_test { Gaim::Debug::info($MODULE_NAME, "cancel_cb_test: Button Click\n"); } sub plugin_action_test { $plugin = shift; Gaim::Debug::info($MODULE_NAME, "plugin_action_cb_test: BEGIN\n"); plugin_request($plugin); Gaim::Debug::info($MODULE_NAME, "plugin_action_cb_test: END\n"); } sub plugin_load { my $plugin = shift; ######### TEST CODE HERE ########## } sub plugin_request { $group = Gaim::Request::Field::Group::new("Group Name"); $field = Gaim::Request::Field::account_new("acct_test", "Account Text", undef); Gaim::Request::Field::account_set_show_all($field, 0); Gaim::Request::Field::Group::add_field($group, $field); $field = Gaim::Request::Field::int_new("int_test", "Integer Text", 33); Gaim::Request::Field::Group::add_field($group, $field); # Test field choice $field = Gaim::Request::Field::choice_new("ch_test", "Choice Text", 1); Gaim::Request::Field::choice_add($field, "Choice 0"); Gaim::Request::Field::choice_add($field, "Choice 1"); Gaim::Request::Field::choice_add($field, "Choice 2"); Gaim::Request::Field::Group::add_field($group, $field); $request = Gaim::Request::Fields::new(); Gaim::Request::Fields::add_group($request, $group); Gaim::Request::fields( $plugin, "Request Title!", "Primary Title", "Secondary Title", $request, "Ok Text", "ok_cb_test", "Cancel Text", "cancel_cb_test"); } sub plugin_unload { my $plugin = shift; Gaim::Debug::info($MODULE_NAME, "#" x 80 . "\n"); ######### TEST CODE HERE ########## Gaim::Debug::info($MODULE_NAME, "\n" . "#" x 80 . "\n"); }
