Mercurial > pidgin
view plugins/perl/common/Connection.xs @ 7671:b8a6aec3d23e
[gaim-migrate @ 8315]
Christian, this wasn't implemented on purpose. Contacts are not to be found.
If you're trying to find them, you're doing something wrong. Very wrong.
They are nameless and faceless (but not aliasless, by popular demand) entities
but they're not to be taken seriously. Also, there can be 50 contacts that
would all be equally valid to return searching for a given name in a group,
hence the (continued) non-existence of this function. Sorry :-/
foot.down();
committer: Tailor Script <tailor@pidgin.im>
| author | Nathan Walp <nwalp@pidgin.im> |
|---|---|
| date | Sun, 30 Nov 2003 15:40:15 +0000 |
| parents | 6deef41364bd |
| children | 134d0001983d |
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#include "module.h" MODULE = Gaim::Connection PACKAGE = Gaim::Connection PREFIX = gaim_connection_ PROTOTYPES: ENABLE void gaim_connection_set_display_name(gc, name) Gaim::Connection gc const char *name Gaim::Account gaim_connection_get_account(gc) Gaim::Connection gc const char * gaim_connection_get_display_name(gc) Gaim::Connection gc MODULE = Gaim::Connections PACKAGE = Gaim::Connections PREFIX = gaim_connections_ PROTOTYPES: ENABLE void gaim_connections_disconnect_all() void * handle() CODE: RETVAL = gaim_connections_get_handle(); OUTPUT: RETVAL MODULE = Gaim::Connection PACKAGE = Gaim void connections() PREINIT: GList *l; PPCODE: for (l = gaim_connections_get_all(); l != NULL; l = l->next) XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Connection")));
