view plugins/perl/common/module.h @ 7671:b8a6aec3d23e

[gaim-migrate @ 8315] Christian, this wasn't implemented on purpose. Contacts are not to be found. If you're trying to find them, you're doing something wrong. Very wrong. They are nameless and faceless (but not aliasless, by popular demand) entities but they're not to be taken seriously. Also, there can be 50 contacts that would all be equally valid to return searching for a given name in a group, hence the (continued) non-existence of this function. Sorry :-/ foot.down(); committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Sun, 30 Nov 2003 15:40:15 +0000
parents bf630f7dfdcd
children 134d0001983d
line wrap: on
line source

typedef struct group *Gaim__Group;

#define group perl_group

#include <glib.h>
#ifdef _WIN32
#undef pipe
#endif
#include <EXTERN.h>
#include <perl.h>
#include <XSUB.h>

#undef group

#include "../perl-common.h"

#include "account.h"
#include "connection.h"
#include "conversation.h"
#include "debug.h"
#include "server.h"

typedef GaimAccount *     Gaim__Account;
typedef GaimBuddy *       Gaim__BuddyList__Buddy;
typedef GaimChat *   Gaim__BuddyList__Chat;
typedef GaimGroup *       Gaim__BuddyList__Group;
typedef GaimContact *     Gaim__BuddyList__Contact;
typedef GaimConnection *  Gaim__Connection;
typedef GaimConversation *Gaim__Conversation;
typedef GaimConvChat *        Gaim__Conversation__Chat;
typedef GaimConvIm *          Gaim__Conversation__IM;
typedef GaimConvWindow *      Gaim__ConvWindow;
typedef GaimPlugin *      Gaim__Plugin;

typedef GaimDebugLevel Gaim__DebugLevel;