view src/dnd-hints.c @ 7671:b8a6aec3d23e

[gaim-migrate @ 8315] Christian, this wasn't implemented on purpose. Contacts are not to be found. If you're trying to find them, you're doing something wrong. Very wrong. They are nameless and faceless (but not aliasless, by popular demand) entities but they're not to be taken seriously. Also, there can be 50 contacts that would all be equally valid to return searching for a given name in a group, hence the (continued) non-existence of this function. Sorry :-/ foot.down(); committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Sun, 30 Nov 2003 15:40:15 +0000
parents 677d3cb193a1
children fa6395637e2c
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/*
 * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org>
 *
 * Copyright (C) 2001 Ricardo Fernández Pascual
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or(at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

#include "dnd-hints.h"

#include <gtk/gtk.h>
#include <gdk/gdk.h>
#include <gdk-pixbuf/gdk-pixbuf.h>

#ifdef _WIN32
#include "win32dep.h"
#endif

typedef struct
{
	GtkWidget *widget;
	gchar *filename;
	gint ox;
	gint oy;

} HintWindowInfo;

/**
 * Info about each hint widget. See DndHintWindowId enum.
 */
HintWindowInfo hint_windows[] = { 
	{ NULL, "tb_drag_arrow_up.xpm",   -13/2,     0 },
	{ NULL, "tb_drag_arrow_down.xpm", -13/2,   -16 },
	{ NULL, "tb_drag_arrow_left.xpm",     0, -13/2 },
	{ NULL, "tb_drag_arrow_right.xpm",  -16, -13/2 },
	{ NULL, NULL, 0, 0 }
};

static GtkWidget *
dnd_hints_init_window(const gchar *fname)
{
	GdkPixbuf *pixbuf;
	GdkPixmap *pixmap;
	GdkBitmap *bitmap;
	GtkWidget *pix;
	GtkWidget *win;

	pixbuf = gdk_pixbuf_new_from_file(fname, NULL);
	g_return_val_if_fail(pixbuf, NULL);

	gdk_pixbuf_render_pixmap_and_mask(pixbuf, &pixmap, &bitmap, 128);
	g_object_unref(G_OBJECT(pixbuf));

	gtk_widget_push_colormap(gdk_rgb_get_colormap());
	win = gtk_window_new(GTK_WINDOW_POPUP);
	pix = gtk_image_new_from_pixmap(pixmap, bitmap);
	gtk_widget_realize(win);
	gtk_container_add(GTK_CONTAINER(win), pix);
	gtk_widget_shape_combine_mask(win, bitmap, 0, 0);
	gtk_widget_pop_colormap();

	g_object_unref(G_OBJECT(pixmap));
	g_object_unref(G_OBJECT(bitmap));

	gtk_widget_show_all(pix);

	return win;
}

static void
get_widget_coords(GtkWidget *w, gint *x1, gint *y1, gint *x2, gint *y2)
{
	gint ox, oy, width, height;

	if (w->parent && w->parent->window == w->window)
	{
		get_widget_coords(w->parent, &ox, &oy, NULL, NULL);
		ox += w->allocation.x;
		oy += w->allocation.y;
		height = w->allocation.height;
		width = w->allocation.width;
	}
	else
	{
		gdk_window_get_origin(w->window, &ox, &oy);
		gdk_drawable_get_size(w->window, &width, &height);
	}

	if (x1) *x1 = ox;
	if (y1) *y1 = oy;
	if (x2) *x2 = ox + width;
	if (y2) *y2 = oy + height;
}

static void
dnd_hints_init(void)
{
	static gboolean done = FALSE;
	gint i;

	if (done)
		return;

	done = TRUE;

	for (i = 0; hint_windows[i].filename != NULL; i++) {
		gchar *fname;

		fname = g_build_filename(DATADIR, "pixmaps", "gaim",
								 hint_windows[i].filename, NULL);

		hint_windows[i].widget = dnd_hints_init_window(fname);

		g_free(fname);
	}
}

void
dnd_hints_hide_all(void)
{
	gint i;

	for (i = 0; hint_windows[i].filename != NULL; i++)
		dnd_hints_hide(i);
}

void 
dnd_hints_hide(DndHintWindowId i)
{
	GtkWidget *w = hint_windows[i].widget;

	if (w && GTK_IS_WIDGET(w))
		gtk_widget_hide(w);
}

void 
dnd_hints_show(DndHintWindowId id, gint x, gint y)
{
	GtkWidget *w;

	dnd_hints_init();

	w = hint_windows[id].widget;

	if (w && GTK_IS_WIDGET(w))
	{
		gtk_window_move(GTK_WINDOW(w), hint_windows[id].ox + x,
								 hint_windows[id].oy + y);
		gtk_widget_show(w);
	}
}

void 
dnd_hints_show_relative(DndHintWindowId id, GtkWidget *widget,
						DndHintPosition horiz, DndHintPosition vert)
{
	gint x1, x2, y1, y2;
	gint x = 0, y = 0;

	get_widget_coords(widget, &x1, &y1, &x2, &y2);

	switch (horiz)
	{
		case HINT_POSITION_RIGHT:  x = x2;            break;
		case HINT_POSITION_LEFT:   x = x1;            break;
		case HINT_POSITION_CENTER: x = (x1 + x2) / 2; break;
		default:
			/* should not happen */
			g_warning("Invalid parameter to dnd_hints_show_relative");
			break;
	}

	switch (vert)
	{
		case HINT_POSITION_TOP:    y = y1;            break;
		case HINT_POSITION_BOTTOM: y = y2;            break;
		case HINT_POSITION_CENTER: y = (y1 + y2) / 2; break;
		default:
			/* should not happen */
			g_warning("Invalid parameter to dnd_hints_show_relative");
			break;
	}

	dnd_hints_show(id, x, y);
}