view plugins/gaim-remote/remote-socket.c @ 11005:bb7fd9359f9e

[gaim-migrate @ 12864] Small changes to the oscar PRPL. Someone in #gaim was attempting to debug a problem he's seen with permit/deny settings not sticking, and noticed that there were multiple copies of people in his permit or deny list. He didn't think the copies were still being added. In any case, now Gaim will remove duplicate copies of people in your permit and deny list, and multiple copies of a single buddy in the same group. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 14 Jun 2005 00:24:27 +0000
parents 1e6bdc7175e9
children
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/*
 * gaim-remote
 *
 * Copyright (C) 2002, Sean Egan <bj91704@binghamton.edu>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/* Somewhat inspired by XMMS:
 *  Copyright (C) 1998-2002  Peter Alm, Mikael Alm, Olle Hallnas,
 *                           Thomas Nilsson and 4Front Technologies
 *  Copyright (C) 1999-2002  Haavard Kvaalen 
 */

/* This provides code for connecting to a Gaim socket and communicating with
 * it.  It will eventually be made a library once the core and ui are split. */

#include "internal.h"
#include <sys/un.h>
#include <gaim-remote/remote.h>
#include <sys/types.h>
#include <unistd.h>

void
gaim_remote_session_send_packet(int fd, GaimRemotePacket *p)
{
	int len = sizeof(p->type) + sizeof(p->subtype) +
	          sizeof(p->length) + p->length;
	char *pack = g_malloc(len);
	char *a = pack;

	memcpy (a, &(p->type), sizeof(p->type));
	a = a + sizeof(p->type);
	memcpy (a, &(p->subtype), sizeof(p->subtype));
	a = a + sizeof(p->subtype);
	memcpy (a, &(p->length), sizeof(p->length));
	a = a + sizeof(p->length);
	memcpy (a, p->data, p->length);
	write(fd, pack, len);
	g_free(pack);
}

void
gaim_remote_packet_append_string(GaimRemotePacket *p, char *str)
{
	int len = p->length + strlen(str);
	char *k = g_malloc(len);

	memcpy(k, p->data, p->length);
	memcpy(k + p->length, str, strlen(str));

	if (p->data)
		g_free(p->data);

	p->data = k;
	p->length = len;
}

void
gaim_remote_packet_append_char(GaimRemotePacket *p, char c)
{
	int len = p->length + sizeof(char);
	char *k = g_malloc(len);

	memcpy(k, p->data, p->length);
	k[p->length] = c;

	if (p->data)
		g_free(p->data);

	p->data = k;
	p->length = len;
}

void
gaim_remote_packet_append_raw(GaimRemotePacket *p, char *str, int len)
{
	int lent = p->length + len;
	char *k = g_malloc(lent);

	memcpy(k, p->data, p->length);
	memcpy(k + p->length, str, len);

	if (p->data)
		g_free(p->data);

	p->data = k;
	p->length = lent;
}

GaimRemotePacket *
gaim_remote_packet_new(guchar type, guchar subtype)
{
	GaimRemotePacket *p = g_new0(GaimRemotePacket, 1);
	p->type = type;
	p->subtype = subtype;
	p->length = 0;
	p->data = NULL;
	return p;
}

void
gaim_remote_packet_free(GaimRemotePacket *p)
{
	if (p->data)
		g_free(p->data);
	g_free(p);
}

GaimRemotePacket *
gaim_remote_session_read_packet(int fd)
{
	GaimRemotePacket *p = g_new0(GaimRemotePacket, 1);
	char *data = NULL;

	if ((read(fd, &p->type, sizeof(p->type))) != sizeof(p->type)) {
		g_free(p);
		return NULL;
	}

	if ((read(fd, &p->subtype, sizeof(p->subtype))) != sizeof(p->subtype)) {
		g_free(p);
		return NULL;
	}

	if ((read(fd, &p->length, sizeof(p->length))) != sizeof(p->length)) {
		g_free(p);
		return NULL;
	}

	if (p->length) {
		data = g_try_malloc(p->length);

		if ((data == NULL) || (read(fd, data, p->length)) != p->length) {
			g_free(p);
			return NULL;
		}
	}

	p->data = data;

	return p;
}

/* copied directly from xmms_connect_to_session */
int
gaim_remote_session_connect(int session)
{
	gint fd;
	uid_t stored_uid, euid;
	struct sockaddr_un saddr;

	if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) != -1)
	{
		saddr.sun_family = AF_UNIX;
		stored_uid = getuid();
		euid = geteuid();
		setuid(euid);
		sprintf(saddr.sun_path, "%s/gaim_%s.%d",
				g_get_tmp_dir(), g_get_user_name(), session);
		setreuid(stored_uid, euid);

		if (connect(fd, (struct sockaddr *) &saddr, sizeof (saddr)) != -1)
			return fd;
	}

	close(fd);

	return -1;
}

gboolean
gaim_remote_session_exists(int sess)
{
	GaimRemotePacket *pack = NULL;
	int fd = gaim_remote_session_connect(sess);

	if (fd > 0) {
		pack = gaim_remote_packet_new(CUI_TYPE_META, CUI_META_PING);
		gaim_remote_session_send_packet(fd, pack);
		gaim_remote_packet_free(pack);
		close(fd);

		return TRUE;
	}

	return FALSE;
}