view plugins/crazychat/models.h @ 13559:bbbde2f5c03b

[gaim-migrate @ 15938] This finally bothered me enough to fix. We were only rebuilding the Join a Chat dialog entries when the protocol of the selected account changed. That didn't work so well for jabber since jabber uses different nickname/server values based on which server you choose. I considered testing for jabber specifically instead of always but that seemed uglier and this really won't hurt us much. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Fri, 24 Mar 2006 16:04:59 +0000
parents ed017b9c532d
children
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#include"glm.h"
#include <GL/gl.h>
#include <GL/glu.h>

void init_lists(GLint** lists, GLMmodel*** models, int num_lists, char* name, float my_scale);

int compute_lid(BOOL open, int curr_lid, int max);

void apply_output_mode(FACE f, GLfloat* angle, GLfloat* yangle, BOOL* left_open, BOOL* right_open, GLfloat* open, DIRECTION* dir);