view plugins/mono/api/Signal.cs @ 13342:bd981bf1a663

[gaim-migrate @ 15712] SF Patch #1439221 from Shawn Outman "The fix that allowed the message window to blink with the first message in the conversation also allowed it to blink with system messages, including those from the Buddy State Notification plugin. This patch modifies winprefs to not flash for system messages, which is how it is in 1.5 and 2.0beta1 & 2. (The first message in the conversation still causes it to blink, however)." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 28 Feb 2006 01:27:12 +0000
parents a3302d271199
children
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using System;
using System.Runtime.CompilerServices;

namespace Gaim
{
	public class Signal
	{
		[MethodImplAttribute(MethodImplOptions.InternalCall)]
		extern private static int _connect(IntPtr handle, object plugin, string signal, object evnt);
		
		public delegate void Handler(object[] args);
		
		public static int connect(IntPtr handle, object plugin, string signal, object evnt)
		{
			return _connect(handle, plugin, signal, evnt);
		}
	}
}