Mercurial > pidgin
view src/proxy.h @ 3572:bdd0bebd2d04
[gaim-migrate @ 3670]
Phase II. No longer do you have to worry about protocol plugins. When
Gaim probes plugins on load, it will detect protocol plugins and add them
to the list of available protocols. When you try to log an account on with
one of them, Gaim will automatically load the plugin--when no more accounts
need the protocol--Gaim will automatically unload it. Protocol plugins are
no longer available in the plugins ui, and no protocols are compiled statically
by default.
committer: Tailor Script <tailor@pidgin.im>
| author | Sean Egan <seanegan@gmail.com> |
|---|---|
| date | Mon, 30 Sep 2002 01:05:18 +0000 |
| parents | 5473c8c5378d |
| children | 9682c0e022c6 |
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/* * gaim * * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ /* this is the export part of the proxy.c file. it does a little prototype-ing stuff and redefine some net function to mask them with some kind of transparent layer */ #ifndef _PROXY_H_ #define _PROXY_H_ #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> #include <netinet/in.h> #include <glib.h> #define PROXY_NONE 0 #define PROXY_HTTP 1 #define PROXY_SOCKS4 2 #define PROXY_SOCKS5 3 extern char proxyhost[128]; extern int proxyport; extern int proxytype; extern char proxyuser[128]; extern char proxypass[128]; typedef enum { GAIM_INPUT_READ = 1 << 0, GAIM_INPUT_WRITE = 1 << 1 } GaimInputCondition; typedef void (*GaimInputFunction)(gpointer, gint, GaimInputCondition); extern gint gaim_input_add(int, GaimInputCondition, GaimInputFunction, gpointer); extern void gaim_input_remove(gint); extern int proxy_connect(char *host, int port, GaimInputFunction func, gpointer data); #endif /* _PROXY_H_ */
