Mercurial > pidgin
view src/win32/libc_interface.h @ 5255:c0baa01cdeda
[gaim-migrate @ 5627]
Paul A (darkrain) writes:
" This patch updates the events.c, filectl.c, gaiminc.c,
and mailchk.c plugins to the new api as well as
updating mailchk.c to the new buddy list code.
events.so, gaiminc.so, and mailchk.so all load and
function properly on my computer.
filectl doesn't even compile, but then, it has been a
while since it did actually compile. I didn't even bother
to update a few of the other plugins, since they're
completely out of date. Perhaps one of the developers
needs to go through and prune out a bunch of the
plugins that are not kept up to date.
Out of date plugins:
chatlist.c - superceded by faceprint's recent commit to
cvs.
filectl.c - doesn't support multiple accounts for IMs and
away messages.
raw.c - does anyone use this? it doesn't compile, but it
looks like an easy fix. "
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Mon, 28 Apr 2003 18:45:38 +0000 |
| parents | bac62d8d386f |
| children | 9657e243d001 |
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line source
/* * libc_interface.h */ #ifndef _LIBC_INTERFACE_H_ #define _LIBC_INTERFACE_H_ #include <winsock.h> #include <io.h> #include <errno.h> #include "libc_internal.h" /* sys/socket.h */ extern int wgaim_socket(int namespace, int style, int protocol); #define socket( namespace, style, protocol ) \ wgaim_socket( ## namespace ##, ## style ##, ## protocol ## ) extern int wgaim_connect(int socket, struct sockaddr *addr, u_long length); #define connect( socket, addr, length ) \ wgaim_connect( ## socket ##, ## addr ##, ## length ## ) extern int wgaim_getsockopt(int socket, int level, int optname, void *optval, unsigned int *optlenptr); #define getsockopt( args... ) \ wgaim_getsockopt( ## args ) /* sys/ioctl.h */ extern int wgaim_ioctl(int fd, int command, void* opt); #define ioctl( fd, command, val ) \ wgaim_ioctl( ## fd ##, ## command ##, ## val ## ) /* fcntl.h */ extern int wgaim_fcntl(int socket, int command, int val); #define fcntl( fd, command, val ) \ wgaim_fcntl( ## fd ##, ## command ##, ## val ## ) #define open( args... ) _open( ## args ) /* arpa/inet.h */ extern int wgaim_inet_aton(const char *name, struct in_addr *addr); #define inet_aton( name, addr ) \ wgaim_inet_aton( ## name ##, ## addr ## ) /* netdb.h */ extern struct hostent* wgaim_gethostbyname(const char *name); #define gethostbyname( name ) \ wgaim_gethostbyname( ## name ## ) /* netinet/in.h */ #define ntohl( netlong ) \ (unsigned int)ntohl( ## netlong ## ) /* string.h */ extern char* wgaim_strerror( int errornum ); #define hstrerror( herror ) \ wgaim_strerror( errno ) #define strerror( errornum ) \ wgaim_strerror( ## errornum ## ) extern char* wgaim_strsep(char **stringp, const char *delim); #define strsep( stringp, delim ) \ wgaim_strsep( ## stringp ##, ## delim ## ) #define bzero( dest, size ) memset( ## dest ##, 0, ## size ## ) /* unistd.h */ extern int wgaim_read(int fd, void *buf, unsigned int size); #define read( fd, buf, buflen ) \ wgaim_read( ## fd ##, ## buf ##, ## buflen ## ) extern int wgaim_write(int fd, const void *buf, unsigned int size); #define write( socket, buf, buflen ) \ wgaim_write( ## socket ##, ## buf ##, ## buflen ## ) extern int wgaim_close(int fd); #define close( fd ) \ wgaim_close( ## fd ## ) #define sleep(x) Sleep((x)*1000) /* sys/time.h */ extern int wgaim_gettimeofday(struct timeval *p, struct timezone *z); #define gettimeofday( timeval, timezone ) \ wgaim_gettimeofday( ## timeval ##, ## timezone ## ) /* stdio.h */ #define snprintf _snprintf #define vsnprintf _vsnprintf extern int wgaim_rename(const char *oldname, const char *newname); #define rename( oldname, newname ) \ wgaim_rename( ## oldname ##, ## newname ## ) /* sys/stat.h */ #define mkdir(a,b) _mkdir((a)) #define fchmod(a,b) /* time.h */ extern struct tm *wgaim_localtime_r(const time_t *time, struct tm *resultp); #define localtime_r( time, resultp ) \ wgaim_localtime_r( ## time ##, ## resultp ## ) #endif /* _LIBC_INTERFACE_H_ */
