view plugins/perl/common/module.h @ 10245:c143a3fac58d

[gaim-migrate @ 11385] Binary relocation, step one. I had a fairly long commit message, and cvs ate it and said Read from remote host cvs.sourceforge.net: Connection reset by peer I'm displeased. This is just method one, method two to follow tomorrow after I add a way to register a fallback and try to push it upstream. That way I don't have to put method 2 inside prefix.c. As for as core/ui split goes, they can either each have their own copy after the divorce is final, or the UI can use the core's. It'll work either way, since #1 finds location of the caller, and #2 doesn't work on libraries anyway. That's one advantage I forgot to mention, btw, that #1 will let a library find its own location. So, I'm sure something isn't quite right and someone will want to fix it. So they can fix it while i implement phase two. Which won't take long at all, but the autopackage guy is in bed, and I should be too. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Tue, 23 Nov 2004 05:53:59 +0000
parents bf630f7dfdcd
children 134d0001983d
line wrap: on
line source

typedef struct group *Gaim__Group;

#define group perl_group

#include <glib.h>
#ifdef _WIN32
#undef pipe
#endif
#include <EXTERN.h>
#include <perl.h>
#include <XSUB.h>

#undef group

#include "../perl-common.h"

#include "account.h"
#include "connection.h"
#include "conversation.h"
#include "debug.h"
#include "server.h"

typedef GaimAccount *     Gaim__Account;
typedef GaimBuddy *       Gaim__BuddyList__Buddy;
typedef GaimChat *   Gaim__BuddyList__Chat;
typedef GaimGroup *       Gaim__BuddyList__Group;
typedef GaimContact *     Gaim__BuddyList__Contact;
typedef GaimConnection *  Gaim__Connection;
typedef GaimConversation *Gaim__Conversation;
typedef GaimConvChat *        Gaim__Conversation__Chat;
typedef GaimConvIm *          Gaim__Conversation__IM;
typedef GaimConvWindow *      Gaim__ConvWindow;
typedef GaimPlugin *      Gaim__Plugin;

typedef GaimDebugLevel Gaim__DebugLevel;