view plugins/crazychat/mat_struct.h @ 12174:c7652a910308

[gaim-migrate @ 14476] KingAnt said: "And if double-clicking loads a plugin, then double-clicking again must unload the plugin. However, I think it's better if double-clicking either opens the preferences or does nothing." I disagree that double-clicking again must undo what happened from the first time, and in this case, that would totally defeat the goal. Given that this is possibly confusing no matter how we do it, let's take the safest route and not enable the plugin if it's not already. This still accomplishes my main goal of being able to double-click on a plugin I'm using to see its prefs. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 20 Nov 2005 22:09:24 +0000
parents ed017b9c532d
children
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#include <GL/gl.h>
#include <GL/glu.h>

typedef struct sample_MATERIAL{
 GLfloat ambient[3];
 GLfloat diffuse[3];
 GLfloat specular[3];
 GLfloat emission[3];
 GLfloat alpha;
 GLfloat phExp;
 int   texture;
}sample_MATERIAL;