view plugins/mono/api/Debug.cs @ 12143:cbebda5f019c

[gaim-migrate @ 14444] SF Patch #1360399 from Evan Schoenberg (evands) "I discussed this previously with Mark and he said it'd be fine. This factors out the part of the send_file function which creates a new GaimXfer into a separate prpl function, new_xfer. It's called in each of the existing send_file functions. This is needed so that another client (okay, Adium) can get a new outgoing GaimXfer from a prpl without depending upon the specific ft.c logic of send_file; previously I was adding a duplicate method to each prpl and then calling it directly." I fixed a couple small bugs in this. Otherwise, it looks good, and seems like a reasonable libgaim request. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 19 Nov 2005 00:26:12 +0000
parents a3302d271199
children
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using System;
using System.Runtime.CompilerServices;

namespace Gaim
{
	public class Debug
	{
		public static int ALL = 0;
		public static int MISC = 1;
		public static int INFO = 2;
		public static int WARNING = 3;
		public static int ERROR = 4;
		public static int FATAL = 5;
		
		[MethodImplAttribute(MethodImplOptions.InternalCall)]
		extern private static void _debug(int type, string cat, string str);
		
		public static void debug(int type, string cat, string format)
		{
			_debug(type, cat, format);
		}
		
		public static void debug(int type, string cat, string format, params object[] args)
		{
			_debug(type, cat, String.Format(format, args));
		}
	}
}