Mercurial > pidgin
view plugins/error.c @ 4333:cc2f780c0505
[gaim-migrate @ 4597]
I needed to make gc->login_time set before do_proto_menu was called,
so I moved that line into account_online instead of
serv_finish_login. serv_finish_login is called directly after
account_online, and gc->login_time isn't used for anything anyway,
so it shouldn't matter.
I use gc->login_time to determine if a gc's protocol actions menu
is ready to be drawn or not (should not be draw for accounts that
are in the process of signing online).
I made the "Show Buddies Awaiting Authorization" thing show something
reasonable for when you aren't waiting for authorization from anyone.
I swapped the ok and cancel buttons for the search for buddy by
information and clear log file so they follow the HIG.
I gave the right side of the log viewer a shadowed border.
I Robot.
I applied a patch from Ryan McCabe that doesn't really do
anything for gaim (yet, anyway), but it allows clients
using libfaim to call cleansnacs cleanly, which stops a
potential build up of SNACs in memory when you don't send
an IM for a long period of time.
I applied another patch from Mr. McCabe that fixes a
potential crash in ssi.c when your buddy list is a few
lions short of a pride, if you know what I mean.
I re-prettified an authorization dialog or two. The
bold stuff and the non-bold stuff got backwardcised
somehow.
I added support for those messages from the ICQ server.
Like the one that tells you not to give your password to
anyone when you first signon.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Sat, 18 Jan 2003 01:58:00 +0000 |
| parents | cd938f18f3f8 |
| children |
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#define GAIM_PLUGINS #include "gaim.h" #include <stdlib.h> #include <time.h> char *gaim_plugin_error(int); char *gaim_plugin_init(GModule *handle) { int error; /* so here, we load any callbacks, do the normal stuff */ srand(time(NULL)); error = rand() % 3; error -= 2; /* there's a 1 in 3 chance there *won't* be an error :) */ return gaim_plugin_error(error); } void gaim_plugin_remove() { /* this only gets called if we get loaded successfully, and then * unloaded. */ } char *gaim_plugin_error(int error) { /* by the time we've gotten here, all our callbacks are removed. * we just have to deal with what the error was (as defined by us) * and do any other clean-up stuff we need to do. */ switch (error) { case -1: return "MY BAD"; case -2: return "Internal plugin error: exiting."; default: return NULL; } } struct gaim_plugin_description desc; struct gaim_plugin_description *gaim_plugin_desc() { desc.api_version = PLUGIN_API_VERSION; desc.name = g_strdup("Error Tester"); desc.version = g_strdup(VERSION); desc.description = g_strdup("A plugin that causes error messages."); desc.authors = g_strdup("Eric Warmehoven <eric@warmenhoven.org>"); desc.url = g_strdup(WEBSITE); return &desc; } char *name() { return "Error Tester " VERSION ; } char *description() { return "A nice little program that causes error messages"; }
