view src/Makefile.am @ 4333:cc2f780c0505

[gaim-migrate @ 4597] I needed to make gc->login_time set before do_proto_menu was called, so I moved that line into account_online instead of serv_finish_login. serv_finish_login is called directly after account_online, and gc->login_time isn't used for anything anyway, so it shouldn't matter. I use gc->login_time to determine if a gc's protocol actions menu is ready to be drawn or not (should not be draw for accounts that are in the process of signing online). I made the "Show Buddies Awaiting Authorization" thing show something reasonable for when you aren't waiting for authorization from anyone. I swapped the ok and cancel buttons for the search for buddy by information and clear log file so they follow the HIG. I gave the right side of the log viewer a shadowed border. I Robot. I applied a patch from Ryan McCabe that doesn't really do anything for gaim (yet, anyway), but it allows clients using libfaim to call cleansnacs cleanly, which stops a potential build up of SNACs in memory when you don't send an IM for a long period of time. I applied another patch from Mr. McCabe that fixes a potential crash in ssi.c when your buddy list is a few lions short of a pride, if you know what I mean. I re-prettified an authorization dialog or two. The bold stuff and the non-bold stuff got backwardcised somehow. I added support for those messages from the ICQ server. Like the one that tells you not to give your password to anyone when you first signon. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 18 Jan 2003 01:58:00 +0000
parents 74f65a3d2a1f
children 5fb47ec9bfe4
line wrap: on
line source

EXTRA_DIST = \
		getopt.c \
		getopt.h \
		getopt1.c

SUBDIRS = protocols

bin_PROGRAMS = gaim gaim-remote
gaim_SOURCES =	about.c \
		aim.c \
		away.c \
		browser.c \
		buddy.c \
		buddy_chat.c \
		conversation.c \
		convo.h \
		core.c \
		core.h \
		dialogs.c \
		ft.c \
		gaim.h \
		gaim-socket.h \
		gaimrc.c \
		gtkimhtml.c \
		gtkimhtml.h \
		html.c \
		idle.c \
		list.c \
		log.c \
		md5.c \
		md5.h \
		module.c \
		multi.c \
		multi.h \
		perl.c \
		prefs.c \
		proxy.c \
		proxy.h \
		prpl.c \
		prpl.h \
		server.c \
		session.c \
		socket.c \
		sound.c \
		themes.c \
		util.c \
		ui.h

gaim_DEPENDENCIES = @LIBOBJS@ $(STATIC_LINK_LIBS)
gaim_LDFLAGS = -export-dynamic
gaim_LDADD = \
	$(GTK_LIBS) \
	$(SOUND_LIBS) \
	$(STATIC_LINK_LIBS) \
	$(PERL_LIBS) \
	$(XSS_LIBS) \
	$(SM_LIBS) \
	$(INTLLIBS) \
	$(GTKSPELL_LIBS)

gaim_remote_SOURCES = gaim-remote.c socket.c
gaim_remote_LDADD = $(GLIB_LIBS)

AM_CPPFLAGS = \
	$(PERL_CFLAGS) \
	$(GTKSPELL_CFLAGS) \
	-DLOCALEDIR=\"$(datadir)/locale\" \
	-DLIBDIR=\"$(libdir)/gaim/\" \
	-DDATADIR=\"$(datadir)\" \
	$(DEBUG_CFLAGS)