Mercurial > pidgin
view src/eventloop.c @ 8310:cc3a65c19ecf
[gaim-migrate @ 9034]
<nosnilmot> I think someone should remove buddy_chat.c from POTFILES.in
===
can you commit this fix? i cant do it from work...
----- Original Message -----
From: <seven@nimrod-online.com>
To: <gaim@robflynn.com>
Sent: Thursday, February 19, 2004 10:25 AM
Subject: 'nl.po' typo
> Dear Rob,
>
> Yesterday i sent an e-mail to your sourceforge account. I bet you
> never read it, so here it is again (in short ;)). First of all, love
> Gaim, hate MSN Messenger 6.1, so I use it ;). When I got rather bored
> I started reading the dutch translation (nl.po), to look for any
> mistakes, and hey, I found one! Where it says
> #~ msgid "State:"
> #~ msgstr "Privincie:"
> it should say:
> #~ msgid "State:"
> #~ msgstr "Provincie:"
> Well, that was about all
>
> Roy Spliet.
committer: Tailor Script <tailor@pidgin.im>
| author | Sean Egan <seanegan@gmail.com> |
|---|---|
| date | Sat, 21 Feb 2004 20:32:06 +0000 |
| parents | ef881489396e |
| children | 98c9a35541ed |
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/** * @file eventloop.c Gaim Event Loop API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "eventloop.h" static GaimEventLoopUiOps *eventloop_ui_ops = NULL; guint gaim_timeout_add(guint interval, GSourceFunc function, gpointer data) { GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->timeout_add(interval, function, data); } void gaim_timeout_remove(guint tag) { GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->timeout_remove(tag); } guint gaim_input_add(int source, GaimInputCondition condition, GaimInputFunction func, gpointer user_data) { GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->input_add(source, condition, func, user_data); } void gaim_input_remove(guint tag) { GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->input_remove(tag); } void gaim_eventloop_set_ui_ops(GaimEventLoopUiOps *ops) { eventloop_ui_ops = ops; } GaimEventLoopUiOps * gaim_eventloop_get_ui_ops(void) { g_assert(eventloop_ui_ops != NULL); return eventloop_ui_ops; }
