view plugins/crazychat/camdata.h @ 13545:cfc2f7fcb3dd

[gaim-migrate @ 15922] Way more changes that I initially thought I was going to make. I apologize for the commit message spam. These changes bring a lot of consistency to our capitalization and punctuation, especially of words like "e-mail". For reference, I've used these rules (after discussing in #gaim): e-mail, a case of two words joined: "e-mail" - in the middle of a sentence caps context "E-mail" - start of text in a sentence caps context "E-Mail" - in a header (title) caps context re-enable, a single word, would be: "re-enable", "Re-enable", and "Re-enable" (respectively) The reason this changeset exploded is that, as I went through and verified these changes, I realized we were using improper capitalization (e.g. header instead of sentence) in a number of dialogs. I fixed a number of these cases before, and this corrects another pile. This looks like I've made a LOT of work for the translators, but the impact is significantly mitigated by three factors: 1) Many of these changes use strings that already exist, or change one string in many places. 2) I've used sed to correct the .po files where possible. 3) The actual changes are extremely trivial. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 21 Mar 2006 04:32:45 +0000
parents fc464a0abccc
children
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/*
 *  camdata.h
 *  basecame
 *
 *  Created by CS194 on Mon Apr 26 2004.
 *  Copyright (c) 2004 __MyCompanyName__. All rights reserved.
 *
 */
 
#pragma once

#ifdef __APPLE_CC__
//	#include <Carbon/Carbon.h>
	#include <QuickTime/QuickTime.h>
#else
//	#include <Carbon.h>
	#include <QuickTime.h>
#endif

typedef struct 
{
	GWorldPtr 				gw;
	GWorldPtr 				overlay;
	GWorldPtr 				histoWorld;
	
	Rect 					bounds;
	WindowPtr				window;
	ImageSequence 			drawSeq;
	UInt32					redMin, redMax;
	UInt32					greenMin, greenMax;
	UInt32					blueMin, blueMax;

	long					selectedIndex;
	OSType					effect;
	TimeBase				effectTimeBase;
	QTAtomContainer			effectParams;
	ImageDescriptionHandle 	effectDesc, effectDesc2;
}	mungDataRecord;
typedef mungDataRecord *mungDataPtr;

OSErr DisposeMungData(void);
OSErr InitializeMungData(Rect bounds);
void SetCurrentClamp(short index);

//void BlitOneMungData(mungDataRecord *theMungData);

//void AdjustColorClampEndpoints(short hMouseCoord);
//void IncrementCurrentClamp(void);
//void DecrementCurrentClamp(void);
void SetMungDataColorDefaults(void);
CGrafPtr GetMungDataWindowPort(void);

GWorldPtr GetMungDataOffscreen(void);
//OSType GetMungDataEffectType(void);

//long GetCurrentClamp(void);
//void SetCurrentClamp(short index);

void GetMungDataBoundsRect(Rect *movieRect);
//CGrafPtr GetMungDataWindowPort(void);

void SetMungDataDrawSeq(ImageSequence theDrawSeq);
//ImageSequence GetMungDataDrawSeq(void);