view plugins/perl/scripts/count_down.pl @ 13545:cfc2f7fcb3dd

[gaim-migrate @ 15922] Way more changes that I initially thought I was going to make. I apologize for the commit message spam. These changes bring a lot of consistency to our capitalization and punctuation, especially of words like "e-mail". For reference, I've used these rules (after discussing in #gaim): e-mail, a case of two words joined: "e-mail" - in the middle of a sentence caps context "E-mail" - start of text in a sentence caps context "E-Mail" - in a header (title) caps context re-enable, a single word, would be: "re-enable", "Re-enable", and "Re-enable" (respectively) The reason this changeset exploded is that, as I went through and verified these changes, I realized we were using improper capitalization (e.g. header instead of sentence) in a number of dialogs. I fixed a number of these cases before, and this corrects another pile. This looks like I've made a LOT of work for the translators, but the impact is significantly mitigated by three factors: 1) Many of these changes use strings that already exist, or change one string in many places. 2) I've used sed to correct the .po files where possible. 3) The actual changes are extremely trivial. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 21 Mar 2006 04:32:45 +0000
parents 6fd82071a7b8
children
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use Gaim;

%PLUGIN_INFO = ( 
	perl_api_version => 2, 
	name => "Countdown Info Timer", 
	version => "0.1", 
	summary => "Makes a countdown in days from today.", 
	description => "Long description coming....", 
	author => "John H. Kelm <johnhkelm\@gmail.com>", 
	url => "http://gaim.sourceforge.net/", 
	
	load => "plugin_load", 
	unload => "plugin_unload" 
); 

	$GLOBAL_TEST_VAR = "STUFF!";

sub plugin_unload { 
	my $plugin = shift; 
}

sub plugin_init { 
	return %PLUGIN_INFO; 
} 


sub plugin_load { 
	my $plugin = shift; 
	
	# Retrieve all the accounts
	@accounts = Gaim::Accounts::get_all();
	
	print "NUM OF ACCS: " . $accounts . "\n";
	# Search each account's user info for our tag
	foreach $acc (@accounts) {
		print "IN ACCOUNTS\n";
		$user_info = $acc->get_user_info();
		print "USER INFO 1: " . $user_info . "\n";
		# Find <countdown> and replace
		$user_info =~ /countdown([0-9]+).([0-9]+).([0-9]+)/;
		print "Found: " .$1 . " " . $2 . " " . $3 . "\n";
		$days = count_days($1, $2, $3);
		$user_info =~ s/countdown(\d\d\d\d).(\d\d).(\d\d)/$days/;
		print "USER INFO 2: " . $user_info . "\n";
	#	$acc->set_user_info($user_info);
	
	}
	
	eval '
		use Gtk2 \'-init\';
		use Glib;
		$window = Gtk2::Window->new(\'toplevel\');
		$window->set_border_width(10);
		$button = Gtk2::Button->new("Hello World");
		$button->signal_connect(clicked => \&hello, $window);
		
		$window->add($button);
		$button->show;
		$window->show;
	#	Gtk2->main;
		
		0;
		
	'; warn $@ if $@;
}

sub hello {
	my ($widget, $window) = @_;
	print "Called from sub hello!\n ";
	print "Test var: " . $GLOBAL_TEST_VAR . " \n";
	@accounts = Gaim::Accounts::get_all();
	$acc = $accounts[0];
	$user_info = $acc->get_user_info();
	print "USER INFO from sub hello: " . $user_info . "\n";
	$window->destroy;
}

sub count_days {
	($year, $month, $day) = @_;
	
	
	eval '
		use Time::Local;
		$future = timelocal(0,0,0,$day,$month-1,$year); 
	'; warn $@ if $@;
	$today = time();
	$days = int(($future - $today)/(60*60*24));
	return $days;
}