Mercurial > pidgin
view libgaim/plugins/mono/loader/debug-glue.c @ 14269:d1cb45dec12f
[gaim-migrate @ 16951]
Use lazy initialization for wgaim_data_dir() to allow it to be used before the core is initialized.
Make win32 debug printing not allocate memory when it doesn't need to.
committer: Tailor Script <tailor@pidgin.im>
| author | Daniel Atallah <daniel.atallah@gmail.com> |
|---|---|
| date | Mon, 21 Aug 2006 15:17:22 +0000 |
| parents | 60b1bc8dbf37 |
| children |
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#include "mono-glue.h" #include "debug.h" void gaim_debug_glue(int type, MonoString *cat, MonoString *str) { char *ccat; char *cstr; ccat = mono_string_to_utf8(cat); cstr = mono_string_to_utf8(str); gaim_debug(type, ccat, cstr); g_free(ccat); g_free(cstr); }
