Mercurial > pidgin
view src/protocols/icq/socketmanager.h @ 6687:d524232faed8
[gaim-migrate @ 7213]
Nandan Dixit writes:
" This patch has huge improvements for the yahoo protocol in gaim.
Among the things it fixes are,
Offline message receiving support.
Proper support for buddy list
(lists greater than 1024 chars)
SMS and away embles on custom status"
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Tue, 02 Sep 2003 02:39:17 +0000 |
| parents | 9965c0bbdb7c |
| children | 5e7ffea3f76a |
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/* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* * $Id: socketmanager.h 2405 2001-09-29 02:08:00Z warmenhoven $ * * Copyright (C) 1998-2001, Denis V. Dmitrienko <denis@null.net> and * Bill Soudan <soudan@kde.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * */ #ifndef _SOCKETMANAGER_H #define _SOCKETMANAGER_H #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <sys/types.h> #ifndef _WIN32 #include <sys/socket.h> #else #include <winsock.h> #endif #include "icq.h" #include "list.h" typedef struct icq_Socket_s icq_Socket; typedef void (*icq_SocketHandler)(void *data); struct icq_Socket_s { int socket; icq_SocketHandler handlers[ICQ_SOCKET_MAX]; void *data[ICQ_SOCKET_MAX]; }; int icq_SocketNew(int domain, int type, int protocol); int icq_SocketAccept(int listens, struct sockaddr *addr, int *addrlen); void icq_SocketAlloc(int socket_fd); int icq_SocketDelete(int socket_fd); void icq_SocketSetHandler(int socket_fd, int type, icq_SocketHandler handler, void *data); void icq_SocketReady(icq_Socket *s, int type); void icq_SocketBuildFdSets(void); void icq_SocketPoll(); icq_Socket *icq_FindSocket(int socket_fd); extern icq_List *icq_SocketList; #endif /* _SOCKETMANAGER_H */
