Mercurial > pidgin
view src/module.c @ 4469:d76095396a0e
[gaim-migrate @ 4744]
Phase 2 of the conversation rewrite! Did you think I was done?
Okay everybody, the prefs page was slightly redesigned. Not much, though.
It needs an overhaul, and still, not everything works.. What we have now
is:
Conversations
|
|- IMs
|- Chats
`- Tabs
But that's not the good part of this patch. Oh no, not close. You see, in
Conversations, we now have a "Placement" drop-down box. Though this prefs
page is ugly and will eventually be redesigned, this gives you the
opportunity to set one of a number of different types of conversation
placement options.
The defaults are:
- Last created window: Adds the new conversation to the last created
window, like how things have been lately.
- New window: Adds the new conversation to a brand new window, every
time. Tabs are still there, so you can drag them between windows if you
want to manually group them.
- By group: This is my new favorite. This will put the new conversation
in whatever window it finds first that has another member from that
same group on your buddy list. If it doesn't find one, it creates a new
window. If the person you IM'd or the person who IM'd you is not on your
list, it gets put in a window with other people not on your list.
These are the only ones implemented, but don't think you're limited to
that. You see, we have new API functions for registering these
Conversation Placement functions. All a plugin would need to do is to write
a function, take into account OPT_CONVO_COMBINE (oh yeah, "Show IMs and
chats in same tabbed window" works again), make sure the conversation is
added _somewhere_, and then just register that function. If the plugin is
loaded, the user can select it from the existing drop-down box.
Cool, huh? Make sure to unregister the function when the plugin is
unloaded.
Have fun.
committer: Tailor Script <tailor@pidgin.im>
| author | Christian Hammond <chipx86@chipx86.com> |
|---|---|
| date | Thu, 30 Jan 2003 09:22:15 +0000 |
| parents | 24d2881f75d2 |
| children | 3fef2d45dce0 |
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/* * gaim * * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * ---------------- * The Plug-in plug * * Plugin support is currently being maintained by Mike Saraf * msaraf@dwc.edu * * Well, I didn't see any work done on it for a while, so I'm going to try * my hand at it. - Eric warmenhoven@yahoo.com * * Mike is my roomate. I can assure you that he's lazy :-P -- Rob rob@marko.net * */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include "gaim.h" #include "prpl.h" #include <string.h> #include <sys/time.h> #include <sys/types.h> #include <sys/stat.h> #include <unistd.h> #include <stdio.h> #include <stdlib.h> #ifdef _WIN32 #include "win32dep.h" #endif /* ------------------ Global Variables ----------------------- */ GList *plugins = NULL; GList *probed_plugins = NULL; GList *callbacks = NULL; char *last_dir = NULL; /* --------------- Function Declarations --------------------- */ struct gaim_plugin * load_plugin(const char *); #ifdef GAIM_PLUGINS void unload_plugin(struct gaim_plugin *p); void gaim_signal_connect(GModule *, enum gaim_event, void *, void *); void gaim_signal_disconnect(GModule *, enum gaim_event, void *); void gaim_plugin_unload(GModule *); /* --------------- Static Function Declarations ------------- */ static void plugin_remove_callbacks(GModule *); #endif /* ------------------ Code Below ---------------------------- */ static int is_so_file(char *filename, char *ext) { int len; if (!filename) return 0; if (!filename[0]) return 0; len = strlen(filename); len -= strlen(ext); if (len < 0) return 0; return (!strncmp(filename + len, ext, strlen(ext))); } void gaim_probe_plugins() { GDir *dir; const gchar *file; gchar *path; /*struct gaim_plugin_description *plugdes;*/ struct gaim_plugin *plug; char *probedirs[3]; int l; #if GAIM_PLUGINS char *(*gaim_plugin_init)(GModule *); char *(*gaim_prpl_init)(struct prpl *); char *(*cfunc)(); struct prpl * new_prpl; struct gaim_plugin_description *(*desc)(); GModule *handle; #endif probedirs[0] = LIBDIR; probedirs[1] = gaim_user_dir(); probedirs[2] = 0; for (l=0; probedirs[l]; l++) { dir = g_dir_open(probedirs[l], 0, NULL); if (dir) { while ((file = g_dir_read_name(dir))) { #ifdef GAIM_PLUGINS if (is_so_file((char*)file, #ifndef _WIN32 ".so" #else ".dll" #endif ) && g_module_supported()) { path = g_build_filename(probedirs[l], file, NULL); handle = g_module_open(path, 0); if (!handle) { debug_printf("%s is unloadable: %s\n", file, g_module_error()); g_free(path); continue; } if (g_module_symbol(handle, "gaim_prpl_init", (gpointer *)&gaim_prpl_init)) { plug = g_new0(struct gaim_plugin, 1); g_snprintf(plug->path, sizeof(plug->path), path); plug->type = plugin; new_prpl = g_new0(struct prpl, 1); new_prpl->plug = plug; gaim_prpl_init(new_prpl); if (new_prpl->protocol == PROTO_ICQ || find_prpl(new_prpl->protocol)) { /* Nothing to see here--move along, move along */ unload_protocol(new_prpl); g_free(path); continue; } protocols = g_slist_insert_sorted(protocols, new_prpl, (GCompareFunc)proto_compare); g_module_close(handle); g_free(path); continue; } if (!g_module_symbol(handle, "gaim_plugin_init", (gpointer *)&gaim_plugin_init)) { debug_printf("%s is unloadable %s\n", file, g_module_error()); g_module_close(handle); g_free(path); continue; } plug = g_new0(struct gaim_plugin, 1); g_snprintf(plug->path, sizeof(plug->path), path); plug->type = plugin; g_free(path); if (g_module_symbol(handle, "gaim_plugin_desc", (gpointer *)&desc)) { memcpy(&(plug->desc), desc(), sizeof(plug->desc)); } else { if (g_module_symbol(handle, "name", (gpointer *)&cfunc)) { plug->desc.name = g_strdup(cfunc()); } if (g_module_symbol(handle, "description", (gpointer *)&cfunc)) { plug->desc.description = g_strdup(cfunc()); } } probed_plugins = g_list_append(probed_plugins, plug); g_module_close(handle); } #endif #ifdef USE_PERL if (is_so_file((char*)file, ".pl")) { path = g_build_filename(probedirs[l], file, NULL); plug = probe_perl(path); if (plug) probed_plugins = g_list_append(probed_plugins, plug); g_free(path); } #endif } g_dir_close(dir); } } } #ifdef GAIM_PLUGINS struct gaim_plugin *load_plugin(const char *filename) { struct gaim_plugin *plug=NULL; struct gaim_plugin_description *desc; struct gaim_plugin_description *(*gaim_plugin_desc)(); char *(*cfunc)(); /*GList *c = plugins;*/ GList *p = probed_plugins; char *(*gaim_plugin_init)(GModule *); char *error=NULL; char *retval; gboolean newplug = FALSE; if (!g_module_supported()) return NULL; if (!filename || !strlen(filename)) return NULL; #ifdef USE_PERL if (is_so_file((char*)filename, ".pl")) { /* perl_load_file is returning an int.. this should be fixed */ return (struct gaim_plugin *)perl_load_file((char*)filename); } #endif while (filename && p) { plug = (struct gaim_plugin *)p->data; if (!strcmp(filename, plug->path)) break; p = p->next; } if (plug && plug->handle) { return plug; } if (!plug) { plug = g_new0(struct gaim_plugin, 1); g_snprintf(plug->path, sizeof(plug->path), filename); newplug = TRUE; } debug_printf("Loading %s\n", filename); plug->handle = g_module_open(filename, 0); if (!plug->handle) { error = (char *)g_module_error(); plug->handle = NULL; g_snprintf(plug->error, sizeof(plug->error), error); return NULL; } if (!g_module_symbol(plug->handle, "gaim_plugin_init", (gpointer *)&gaim_plugin_init)) { g_module_close(plug->handle); plug->handle = NULL; g_snprintf(plug->error, sizeof(plug->error), error); return NULL; } plug->error[0] = '\0'; retval = gaim_plugin_init(plug->handle); debug_printf("loaded plugin returned %s\n", retval ? retval : "NULL"); if (retval) { plugin_remove_callbacks(plug->handle); do_error_dialog("Gaim was unable to load your plugin.", retval, GAIM_ERROR); g_module_close(plug->handle); plug->handle = NULL; return NULL; } plugins = g_list_append(plugins, plug); if (newplug) { g_snprintf(plug->path, sizeof(plug->path), filename); if (g_module_symbol(plug->handle, "gaim_plugin_desc", (gpointer *)&gaim_plugin_desc)) { desc = gaim_plugin_desc(); plug->desc.name = desc->name; } else { if (g_module_symbol(plug->handle, "name", (gpointer *)&cfunc)) { plug->desc.name = g_strdup(cfunc()); } if (g_module_symbol(plug->handle, "description", (gpointer *)&cfunc)) { plug->desc.description = g_strdup(cfunc()); } } probed_plugins = g_list_append(probed_plugins, plug); } save_prefs(); return plug; } static void unload_gaim_plugin(struct gaim_plugin *p) { void (*gaim_plugin_remove)(); debug_printf("Unloading %s\n", g_module_name(p->handle)); /* cancel any pending dialogs the plugin has */ do_ask_cancel_by_handle(p->handle); /* Attempt to call the plugin's remove function (if there) */ if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove)) gaim_plugin_remove(); plugin_remove_callbacks(p->handle); plugins = g_list_remove(plugins, p); p->handle = NULL; save_prefs(); } void unload_plugin(struct gaim_plugin *p) { GModule *handle = p->handle; unload_gaim_plugin(p); g_module_close(handle); } static gboolean unload_timeout(gpointer handle) { g_module_close(handle); return FALSE; } void gaim_plugin_unload(GModule *handle) { GList *pl = plugins; struct gaim_plugin *p = NULL; void (*gaim_plugin_remove)(); while (pl) { p = pl->data; if (p->handle == handle) break; pl = pl->next; } if (!pl) return; debug_printf("Unloading %s\n", g_module_name(p->handle)); /* cancel any pending dialogs the plugin has */ do_ask_cancel_by_handle(p->handle); if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove)) gaim_plugin_remove(); plugin_remove_callbacks(p->handle); plugins = g_list_remove(plugins, p); g_free(p); /* XXX CUI need to tell UI what happened, but not like this update_show_plugins(); */ g_timeout_add(5000, unload_timeout, handle); } /* Remove all callbacks associated with plugin handle */ static void plugin_remove_callbacks(GModule *handle) { GList *c = callbacks; struct gaim_callback *g; debug_printf("%d callbacks to search\n", g_list_length(callbacks)); while (c) { g = (struct gaim_callback *)c->data; if (g->handle == handle) { c = g_list_next(c); callbacks = g_list_remove(callbacks, (gpointer)g); debug_printf("Removing callback, %d remain\n", g_list_length(callbacks)); } else c = g_list_next(c); } } void gaim_signal_connect(GModule *handle, enum gaim_event which, void *func, void *data) { struct gaim_callback *call = g_new0(struct gaim_callback, 1); call->handle = handle; call->event = which; call->function = func; call->data = data; callbacks = g_list_append(callbacks, call); debug_printf("Adding callback %d\n", g_list_length(callbacks)); } void gaim_signal_disconnect(GModule *handle, enum gaim_event which, void *func) { GList *c = callbacks; struct gaim_callback *g = NULL; while (c) { g = (struct gaim_callback *)c->data; if (handle == g->handle && func == g->function) { callbacks = g_list_remove(callbacks, c->data); g_free(g); c = callbacks; if (c == NULL) break; } c = g_list_next(c); } } #endif /* GAIM_PLUGINS */ char *event_name(enum gaim_event event) { static char buf[128]; switch (event) { case event_signon: sprintf(buf, "event_signon"); break; case event_signoff: sprintf(buf, "event_signoff"); break; case event_away: sprintf(buf, "event_away"); break; case event_back: sprintf(buf, "event_back"); break; case event_im_recv: sprintf(buf, "event_im_recv"); break; case event_im_send: sprintf(buf, "event_im_send"); break; case event_buddy_signon: sprintf(buf, "event_buddy_signon"); break; case event_buddy_signoff: sprintf(buf, "event_buddy_signoff"); break; case event_buddy_away: sprintf(buf, "event_buddy_away"); break; case event_buddy_back: sprintf(buf, "event_buddy_back"); break; case event_buddy_idle: sprintf(buf, "event_buddy_idle"); break; case event_buddy_unidle: sprintf(buf, "event_buddy_unidle"); break; case event_blist_update: sprintf(buf, "event_blist_update"); break; case event_chat_invited: sprintf(buf, "event_chat_invited"); break; case event_chat_join: sprintf(buf, "event_chat_join"); break; case event_chat_leave: sprintf(buf, "event_chat_leave"); break; case event_chat_buddy_join: sprintf(buf, "event_chat_buddy_join"); break; case event_chat_buddy_leave: sprintf(buf, "event_chat_buddy_leave"); break; case event_chat_recv: sprintf(buf, "event_chat_recv"); break; case event_chat_send: sprintf(buf, "event_chat_send"); break; case event_warned: sprintf(buf, "event_warned"); break; case event_error: sprintf(buf, "event_error"); break; case event_quit: sprintf(buf, "event_quit"); break; case event_new_conversation: sprintf(buf, "event_new_conversation"); break; case event_set_info: sprintf(buf, "event_set_info"); break; case event_draw_menu: sprintf(buf, "event_draw_menu"); break; case event_im_displayed_sent: sprintf(buf, "event_im_displayed_sent"); break; case event_im_displayed_rcvd: sprintf(buf, "event_im_displayed_rcvd"); break; case event_chat_send_invite: sprintf(buf, "event_chat_send_invite"); break; case event_got_typing: sprintf(buf, "event_got_typing"); break; case event_del_conversation: sprintf(buf, "event_del_conversation"); break; case event_connecting: sprintf(buf, "event_connecting"); break; default: sprintf(buf, "event_unknown"); break; } return buf; } int plugin_event(enum gaim_event event, ...) { #ifdef GAIM_PLUGINS GList *c = callbacks; struct gaim_callback *g; #endif va_list arrg; void *arg1 = NULL, *arg2 = NULL, *arg3 = NULL, *arg4 = NULL, *arg5 = NULL; /* debug_printf("%s\n", event_name(event)); */ #ifdef GAIM_PLUGINS while (c) { void (*cbfunc)(void *, ...); g = (struct gaim_callback *)c->data; if (g->event == event && g->function != NULL) { cbfunc=g->function; va_start(arrg, event); switch (event) { /* no args */ case event_blist_update: case event_quit: cbfunc(g->data); break; /* one arg */ case event_signon: case event_signoff: case event_new_conversation: case event_del_conversation: case event_error: case event_connecting: arg1 = va_arg(arrg, void *); cbfunc(arg1, g->data); break; /* two args */ case event_buddy_signon: case event_buddy_signoff: case event_buddy_away: case event_buddy_back: case event_buddy_idle: case event_buddy_unidle: case event_set_info: case event_draw_menu: case event_got_typing: arg1 = va_arg(arrg, void *); arg2 = va_arg(arrg, void *); cbfunc(arg1, arg2, g->data); break; case event_chat_leave: { int id; arg1 = va_arg(arrg, void*); id = va_arg(arrg, int); cbfunc(arg1, id, g->data); } break; /* three args */ case event_im_send: case event_im_displayed_sent: case event_away: arg1 = va_arg(arrg, void *); arg2 = va_arg(arrg, void *); arg3 = va_arg(arrg, void *); cbfunc(arg1, arg2, arg3, g->data); break; case event_chat_buddy_join: case event_chat_buddy_leave: case event_chat_send: case event_chat_join: { int id; arg1 = va_arg(arrg, void*); id = va_arg(arrg, int); arg3 = va_arg(arrg, void*); cbfunc(arg1, id, arg3, g->data); } break; case event_warned: { int id; arg1 = va_arg(arrg, void*); arg2 = va_arg(arrg, void*); id = va_arg(arrg, int); cbfunc(arg1, arg2, id, g->data); } break; /* four args */ case event_im_recv: case event_chat_invited: arg1 = va_arg(arrg, void *); arg2 = va_arg(arrg, void *); arg3 = va_arg(arrg, void *); arg4 = va_arg(arrg, void *); cbfunc(arg1, arg2, arg3, arg4, g->data); break; case event_chat_recv: case event_chat_send_invite: { int id; arg1 = va_arg(arrg, void *); id = va_arg(arrg, int); arg3 = va_arg(arrg, void *); arg4 = va_arg(arrg, void *); cbfunc(arg1, id, arg3, arg4, g->data); } break; /* five args */ case event_im_displayed_rcvd: { time_t time; arg1 = va_arg(arrg, void *); arg2 = va_arg(arrg, void *); arg3 = va_arg(arrg, void *); arg4 = va_arg(arrg, void *); time = va_arg(arrg, time_t); cbfunc(arg1, arg2, arg3, arg4, time, g->data); } break; default: debug_printf("unknown event %d\n", event); break; } va_end(arrg); } c = c->next; } #endif /* GAIM_PLUGINS */ #ifdef USE_PERL va_start(arrg, event); arg1 = va_arg(arrg, void *); arg2 = va_arg(arrg, void *); arg3 = va_arg(arrg, void *); arg4 = va_arg(arrg, void *); arg5 = va_arg(arrg, void *); return perl_event(event, arg1, arg2, arg3, arg4, arg5); #else return 0; #endif } /* Calls the gaim_plugin_remove function in any loaded plugin that has one */ #ifdef GAIM_PLUGINS void remove_all_plugins() { GList *c = plugins; struct gaim_plugin *p; void (*gaim_plugin_remove)(); while (c) { p = (struct gaim_plugin *)c->data; if (p->type == plugin) { if (g_module_symbol(p->handle, "gaim_plugin_remove", (gpointer *)&gaim_plugin_remove)) gaim_plugin_remove(); } g_free(p); c = c->next; } } #endif
