view plugins/perl/scripts/gtk_frame_test.pl @ 14122:dabbcb9b013d

[gaim-migrate @ 16759] This initializes threads for glib and dbus, because under some circumstances multithreaded libraries are causing dbus badness (namely, gnome-vfs). This fix doesn't really belong in Gaim, but in the interest of expedience (we don't want to wait for upstream libraries to get their initializations all worked around to make things safe) the fix goes here. Note that all Gaim frontends will have to initialize glib threads if other threaded libraries which interact with glib or dbus or what-have-you come into play. committer: Tailor Script <tailor@pidgin.im>
author Ethan Blanton <elb@pidgin.im>
date Mon, 14 Aug 2006 21:46:17 +0000
parents 4d9686e7c234
children
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$MODULE_NAME = "GTK Frame Test";

use Gaim;

%PLUGIN_INFO = ( 
	perl_api_version => 2, 
	name => " Perl: $MODULE_NAME", 
	version => "0.1", 
	summary => "Test plugin for the Perl interpreter.", 
	description => "Implements a set of test proccedures to ensure all functions that work in the C API still work in the Perl plugin interface.  As XSUBs are added, this *should* be updated to test the changes.  Furthermore, this will function as the tutorial perl plugin.", 
	author => "John H. Kelm <johnhkelm\@gmail.com>", 
	url => "http://gaim.sourceforge.net/", 
	
	GTK_UI => TRUE,
	gtk_prefs_info => "foo",
	load => "plugin_load",
	unload => "plugin_unload",
); 


sub plugin_init { 
	return %PLUGIN_INFO; 
} 

sub button_cb {
	my $widget = shift;
	my $data = shift;
	print "Clicked button with message: " . $data . "\n";
}

sub foo {
	eval '
		use Glib;
		use Gtk2 \'-init\';
				
		$frame = Gtk2::Frame->new(\'Gtk Test Frame\');
		$button = Gtk2::Button->new(\'Print Message\');
		
		$frame->set_border_width(10);
		$button->set_border_width(150);
		$button->signal_connect("clicked" => \&button_cb, "Message Text");
		$frame->add($button);
		
		$button->show();
		$frame->show();
	';
	return $frame;
}

sub plugin_load { 
	my $plugin = shift; 
	print "#" x 80 . "\n";

	
	#########  TEST CODE HERE  ##########

	print "$MODULE_NAME: Loading...\n";
	
	
	Gaim::debug_info("plugin_load()", "Testing $MODULE_NAME Completed.");
	print "#" x 80 . "\n\n";
} 

sub plugin_unload {

}