Mercurial > pidgin
view plugins/crazychat/face.c @ 13303:dc396c7dbcf9
[gaim-migrate @ 15669]
There was an attempt to make each Jabber resource have its own conversation
window, which wasn't working, and instead sending outgoing messages to the
wrong resource. Different conversations with each resource breaks the whole
"Send to" one-window-per-person metaphor, so I just changed the behavior to
send messages to whichever resources last messaged you. Perhaps later, when
we're not in a freeze, we can consider an API that allows prpls to populate
the Send To menu themselves, letting you easily switch what resource you're
chatting with in the same window
committer: Tailor Script <tailor@pidgin.im>
| author | Sean Egan <seanegan@gmail.com> |
|---|---|
| date | Thu, 16 Feb 2006 23:02:56 +0000 |
| parents | ed017b9c532d |
| children |
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line source
#include "face.h" #include "sharky.h" #include "doggy.h" #include <assert.h> FACE init_face(KIND kind) { FACE face; face = (FACE)malloc(sizeof(*face)); switch(kind){ case DOG: init_dog(face); break; case SHARK: init_shark(face); break; default: printf("default face\n"); init_dog(face); break; } return face; } void draw_face(FACE face, GLfloat zrot, GLfloat yrot, BOOL left_eye, BOOL right_eye, GLfloat mouth_open, DIRECTION dir, OUTPUT_MODE mode){ face->draw_func(face, zrot, yrot, left_eye, right_eye, mouth_open, dir, mode); } void change_materials(FACE f, int* mats, int num_change){ int i; assert(!(num_change<0 || num_change>NUM_PARTS)); for(i=0;i<num_change;i++){ f->mat_indeces[i]=mats[i]; } } void free_face(FACE f){}
