view plugins/crazychat/face.c @ 13303:dc396c7dbcf9

[gaim-migrate @ 15669] There was an attempt to make each Jabber resource have its own conversation window, which wasn't working, and instead sending outgoing messages to the wrong resource. Different conversations with each resource breaks the whole "Send to" one-window-per-person metaphor, so I just changed the behavior to send messages to whichever resources last messaged you. Perhaps later, when we're not in a freeze, we can consider an API that allows prpls to populate the Send To menu themselves, letting you easily switch what resource you're chatting with in the same window committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Thu, 16 Feb 2006 23:02:56 +0000
parents ed017b9c532d
children
line wrap: on
line source

#include "face.h"
#include "sharky.h"
#include "doggy.h"
#include <assert.h>

FACE init_face(KIND kind)
{
	FACE face;
	face = (FACE)malloc(sizeof(*face));

	switch(kind){
		case DOG:
			init_dog(face);			
			break;
		case SHARK:
			init_shark(face);
			break;
		default:
			printf("default face\n");
			init_dog(face);
			break;
	}			
	return face;	
}

void draw_face(FACE face, GLfloat zrot, GLfloat yrot, BOOL left_eye, BOOL right_eye, GLfloat mouth_open, DIRECTION dir, OUTPUT_MODE mode){
	face->draw_func(face, zrot, yrot, left_eye, right_eye, mouth_open, dir, mode);
}

void change_materials(FACE f, int* mats, int num_change){
	int i;
	assert(!(num_change<0 || num_change>NUM_PARTS));
	for(i=0;i<num_change;i++){
		f->mat_indeces[i]=mats[i];
	}
}

void free_face(FACE f){}