Mercurial > pidgin
view src/protocols/simple/simple.h @ 13303:dc396c7dbcf9
[gaim-migrate @ 15669]
There was an attempt to make each Jabber resource have its own conversation
window, which wasn't working, and instead sending outgoing messages to the
wrong resource. Different conversations with each resource breaks the whole
"Send to" one-window-per-person metaphor, so I just changed the behavior to
send messages to whichever resources last messaged you. Perhaps later, when
we're not in a freeze, we can consider an API that allows prpls to populate
the Send To menu themselves, letting you easily switch what resource you're
chatting with in the same window
committer: Tailor Script <tailor@pidgin.im>
| author | Sean Egan <seanegan@gmail.com> |
|---|---|
| date | Thu, 16 Feb 2006 23:02:56 +0000 |
| parents | 33bef17125c2 |
| children | 614c56622453 |
line wrap: on
line source
/** * @file simple.h * * gaim * * Copyright (C) 2005, Thomas Butter <butter@uni-mannheim.de> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_SIMPLE_H #define _GAIM_SIMPLE_H #include <glib.h> #include <time.h> #include <cipher.h> #include <gaim_buffer.h> #include <prpl.h> #include "sipmsg.h" #define SIMPLE_BUF_INC 1024 struct sip_dialog { gchar *ourtag; gchar *theirtag; gchar *callid; }; struct simple_watcher { gchar *name; time_t expire; struct sip_dialog dialog; int needsxpidf; }; struct simple_buddy { gchar *name; time_t resubscribe; }; struct sip_auth { int type; /* 1 = Digest / 2 = NTLM */ gchar *nonce; gchar *opaque; gchar *realm; gchar *target; guint32 flags; int nc; gchar *digest_session_key; int retries; }; struct simple_account_data { GaimConnection *gc; gchar *servername; gchar *username; gchar *password; int fd; int cseq; time_t reregister; time_t republish; int registerstatus; /* 0 nothing, 1 first registration send, 2 auth received, 3 registered */ struct sip_auth registrar; struct sip_auth proxy; int listenfd; int listenport; int listenpa; gchar *status; GHashTable *buddies; guint registertimeout; guint resendtimeout; gboolean connecting; GaimAccount *account; GaimCircBuffer *txbuf; guint tx_handler; gchar *regcallid; GSList *transactions; GSList *watcher; GSList *openconns; gboolean udp; struct sockaddr_in serveraddr; int registerexpire; gchar *realhostname; int realport; /* port and hostname from SRV record */ }; struct sip_connection { int fd; gchar *inbuf; int inbuflen; int inbufused; int inputhandler; }; struct transaction; typedef gboolean (*TransCallback) (struct simple_account_data *, struct sipmsg *, struct transaction *); struct transaction { time_t time; int retries; int transport; /* 0 = tcp, 1 = udp */ int fd; gchar *cseq; struct sipmsg *msg; TransCallback callback; }; #endif /* _GAIM_SIMPLE_H */
