view plugins/crazychat/mat_struct.h @ 13612:dd03aa8a28ad

[gaim-migrate @ 15998] Use g_utf8_normalize() directly instead of calling gaim_normalize(). This makes it more clear what's happening, and also avoids a copy to a buffer. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Mon, 10 Apr 2006 20:51:51 +0000
parents ed017b9c532d
children
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#include <GL/gl.h>
#include <GL/glu.h>

typedef struct sample_MATERIAL{
 GLfloat ambient[3];
 GLfloat diffuse[3];
 GLfloat specular[3];
 GLfloat emission[3];
 GLfloat alpha;
 GLfloat phExp;
 int   texture;
}sample_MATERIAL;