Mercurial > pidgin
view src/prefs.h @ 6322:dd2be7cd66df
[gaim-migrate @ 6821]
This is:
-Alphabetize the translation things in ChangeLog
-Spell Brian Tarricone's name correctly (I hope...)
-A fix for a crash when renaming a group containing a chat, thanks to
javabsp. Me gusta this change.
-Make the rename group dialog use gaim_request_input(). The old dialog
may be a bit prettier, but this one uses the request code, which means
less work for UIs, which rocks.
-Change the TRUE and FALSE defines in aim.h to be more compatible with c++.
Thanks to Zack Rusin for this change.
-Declare aim.h as a C file when it is used in a c++ program. This should
let libfaim be used in C++ programs such as kopete. Thanks again to
Zack Rusin.
-Rename aimutil_itemidx() to aimutil_itemindex(). "idx" is not a standard
abbreviation, and code is written once and read many times--it should be
easily readable.
-Not an automatic laundry folding machine. So I'm going to do that.
(Fold my laundry)
(Not automatically)
(yet)
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Tue, 29 Jul 2003 04:27:31 +0000 |
| parents | 158196b2db19 |
| children | 4bc050b1af34 |
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/** * @file prefs.h Prefs API * * gaim * * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _PREFS_H_ #define _PREFS_H_ #include <glib.h> /** * Pref data types. */ typedef enum _GaimPrefType { GAIM_PREF_NONE, GAIM_PREF_BOOLEAN, GAIM_PREF_INT, GAIM_PREF_STRING, GAIM_PREF_STRING_LIST } GaimPrefType; /** * Pref change callback type */ typedef void (*GaimPrefCallback) (const char *name, GaimPrefType type, gpointer val, gpointer data); #ifdef __cplusplus extern "C" { #endif /**************************************************************************/ /** @name Prefs API */ /**************************************************************************/ /*@{*/ /** * Initialize core prefs */ void gaim_prefs_init(); /** * Add a new typeless pref. * * @param name The name of the pref */ void gaim_prefs_add_none(const char *name); /** * Add a new boolean pref. * * @param name The name of the pref * @param value The initial value to set */ void gaim_prefs_add_bool(const char *name, gboolean value); /** * Add a new integer pref. * * @param name The name of the pref * @param value The initial value to set */ void gaim_prefs_add_int(const char *name, int value); /** * Add a new string pref. * * @param name The name of the pref * @param value The initial value to set */ void gaim_prefs_add_string(const char *name, const char *value); /** * Add a new string list pref. * * @param name The name of the pref * @param value The initial value to set */ void gaim_prefs_add_string_list(const char *name, GList *value); /** * Remove a pref. * * @param name The name of the pref */ void gaim_prefs_remove(const char *name); /** * Remove all prefs. */ void gaim_prefs_destroy(); /** * Set raw pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_generic(const char *name, gpointer value); /** * Set boolean pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_bool(const char *name, gboolean value); /** * Set integer pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_int(const char *name, int value); /** * Set string pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_string(const char *name, const char *value); /** * Set string pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_string_list(const char *name, GList *value); /** * Get boolean pref value * * @param name The name of the pref * @return The value of the pref */ gboolean gaim_prefs_get_bool(const char *name); /** * Get integer pref value * * @param name The name of the pref * @return The value of the pref */ int gaim_prefs_get_int(const char *name); /** * Get string pref value * * @param name The name of the pref * @return The value of the pref */ const char *gaim_prefs_get_string(const char *name); /** * Get string pref value * * @param name The name of the pref * @return The value of the pref */ GList *gaim_prefs_get_string_list(const char *name); /** * Add a callback to a pref (and its children) */ guint gaim_prefs_connect_callback(const char *name, GaimPrefCallback cb, gpointer data); /** * Remove a callback to a pref */ void gaim_prefs_disconnect_callback(guint callback_id); /** * Trigger callbacks as if the pref changed */ void gaim_prefs_trigger_callback(const char *name); /** * Read preferences */ gboolean gaim_prefs_load(); /** * Force an immediate write of preferences */ void gaim_prefs_sync(); /*@}*/ #ifdef __cplusplus } #endif #endif /* _PREFS_H_ */
