view plugins/gevolution/gevolution.h @ 9550:de83d2cb87a4

[gaim-migrate @ 10379] " When unqueuing messages and "sounds while away" is set, Gaim will play a message receieved for every message unqueued. If there are a large number of messages, my SB Audigy tries playing them all and ends up creating a crackly ugly sound. Friends of mine have complained about this as well. This patch fixes that by making sure sounds are disabled when unqueuing messages. Sounds will be re-enabled afterwards if necessary. Something to note is that playing the sounds when unqueuing messages crashes Gaim on occasion, with about 50% success. After applying this patch, the crashes stopped. The backtrace isn't particularly helpful...it's all question marks and valgrind doesn't say much either. Crash or no crash though, this eliminates annoying behavior so that is probably more important. I originally fixed this for my plugin AutoProfile, but since they use similar code for queuing messages, it would be nice if Gaim has it as well :)" --Casey Ho committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 16 Jul 2004 14:56:47 +0000
parents a5ec9e73f46d
children 7a149eac59a3
line wrap: on
line source

/*
 * Evolution integration plugin for Gaim
 *
 * Copyright (C) 2003 Christian Hammond.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */
#ifndef _GEVOLUTION_H_
#define _GEVOLUTION_H_

#ifdef HAVE_CONFIG_H
# include "config.h"
#endif

#define EBOOK_CHECK_VERSION(major, minor, micro) \
	(LIBEBOOK_MAJOR_VER > (major) || \
	 (LIBEBOOK_MAJOR_VER == (major) && LIBEBOOK_MINOR_VER > (minor)) || \
	 (LIBEBOOK_MAJOR_VER == (major) && LIBEBOOK_MINOR_VER == (minor) && \
	  LIBEBOOK_MICRO_VER >= (micro)))

#include <libebook/e-book.h>

#if !EBOOK_CHECK_VERSION(0, 0, 95)
# include <libebook/e-book-async.h>
#endif

typedef struct
{
	GaimAccount *account;
	char *username;

	EBook *book;

	GtkWidget *win;
	GtkWidget *treeview;
	GtkWidget *addressbooks_menu;
	GtkWidget *search_field;
	GtkWidget *group_combo;
	GtkWidget *select_button;
	GtkWidget *account_optmenu;
	GtkListStore *model;

	GList *contacts;

} GevoAddBuddyDialog;

typedef struct
{
	gboolean person_only;

	GaimAccount *account;
	GaimBuddy *buddy;

	EContact *contact;

	GtkWidget *win;
	GtkWidget *accounts_menu;
	GtkWidget *screenname;
	GtkWidget *firstname;
	GtkWidget *lastname;
	GtkWidget *email;
	GtkWidget *group_combo;
	GtkWidget *add_button;

	char *buddy_icon;

} GevoNewPersonDialog;

typedef struct
{
	GaimBuddy *buddy;

	EBook *book;

	GtkWidget *win;
	GtkWidget *treeview;
	GtkWidget *addressbooks_menu;
	GtkWidget *search_field;
	GtkWidget *assoc_button;
	GtkWidget *imhtml;
	GtkListStore *model;

	GList *contacts;

} GevoAssociateBuddyDialog;

void gevo_add_buddy_dialog_show(GaimAccount *account, const char *username,
								const char *group, const char *alias);
void gevo_add_buddy_dialog_add_person(GevoAddBuddyDialog *dialog,
									  EContact *contact,
									  const char *name, GaimAccount *account,
									  const char *screenname);

void gevo_new_person_dialog_show(EContact *contact, GaimAccount *account,
								 const char *username, const char *group,
								 GaimBuddy *buddy, gboolean person_only);

void gevo_add_buddy(GaimAccount *account, const char *group_name,
					const char *screenname, const char *alias);
GList *gevo_get_groups(void);

EContactField gevo_prpl_get_field(GaimAccount *account, GaimBuddy *buddy);
gboolean gevo_prpl_is_supported(GaimAccount *account, GaimBuddy *buddy);
gboolean gevo_load_addressbook(EBook **book, GError **error);

GevoAssociateBuddyDialog *gevo_associate_buddy_dialog_new(GaimBuddy *buddy);

#endif /* _GEVOLUTION_H_ */