view plugins/ssl/ssl.c @ 9550:de83d2cb87a4

[gaim-migrate @ 10379] " When unqueuing messages and "sounds while away" is set, Gaim will play a message receieved for every message unqueued. If there are a large number of messages, my SB Audigy tries playing them all and ends up creating a crackly ugly sound. Friends of mine have complained about this as well. This patch fixes that by making sure sounds are disabled when unqueuing messages. Sounds will be re-enabled afterwards if necessary. Something to note is that playing the sounds when unqueuing messages crashes Gaim on occasion, with about 50% success. After applying this patch, the crashes stopped. The backtrace isn't particularly helpful...it's all question marks and valgrind doesn't say much either. Crash or no crash though, this eliminates annoying behavior so that is probably more important. I originally fixed this for my plugin AutoProfile, but since they use similar code for queuing messages, it would be nice if Gaim has it as well :)" --Casey Ho committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 16 Jul 2004 14:56:47 +0000
parents 294ae6548d4e
children f8e395a054e2
line wrap: on
line source

/**
 * @file ssl.c Main SSL plugin
 *
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"
#include "debug.h"
#include "plugin.h"
#include "sslconn.h"

#define SSL_PLUGIN_ID "core-ssl"

static GaimPlugin *ssl_plugin = NULL;

static gboolean
probe_ssl_plugins(GaimPlugin *my_plugin)
{
	GaimPlugin *plugin;
	GList *l;

	ssl_plugin = NULL;

	for (l = gaim_plugins_get_all(); l != NULL; l = l->next)
	{
		plugin = (GaimPlugin *)l->data;

		if (plugin == my_plugin)
			continue;

		if (plugin->info != NULL && plugin->info->id != NULL &&
			strncmp(plugin->info->id, "ssl-", 4) == 0)
		{
			if (gaim_plugin_is_loaded(plugin) || gaim_plugin_load(plugin))
			{
				ssl_plugin = plugin;

				break;
			}
		}
	}

	return (ssl_plugin != NULL);
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	return probe_ssl_plugins(plugin);
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	if (ssl_plugin != NULL &&
		g_list_find(gaim_plugins_get_loaded(), ssl_plugin) != NULL)
	{
		gaim_plugin_unload(ssl_plugin);
	}

	ssl_plugin = NULL;

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_API_VERSION,                          /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
    NULL,                                             /**< ui_requirement */
	GAIM_PLUGIN_FLAG_INVISIBLE,                       /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	SSL_PLUGIN_ID,                                    /**< id             */
	N_("SSL"),                                        /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Provides a wrapper around SSL support libraries."),
	                                                  /**  description    */
	N_("Provides a wrapper around SSL support libraries."),
	"Christian Hammond <chipx86@gnupdate.org>",
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(ssl, init_plugin, info)