Mercurial > pidgin
view doc/plugin-ids.dox @ 9426:dfee44a581a4
[gaim-migrate @ 10244]
" This patch causes gaim to write out a file containing
an ascii representation of the big-endian version of
the port number which gaim listens in on for incoming
zephyrs, of the form "gaimwgXXXXXX". It will be useful
for debugging occasional problems with zephyr loss of
subscriptions (chats).
I've made some changes in util.c to allow the creation
of temporary files with arbitrary templates:
I've renamed gaim_mkstemp to gaim_mkstemp_template,
modifying it to take a second argument, template, and
use that instead of gaim_mkstemp_templ.
A new gaim_mkstemp which is a wrapper around
gaim_mkstemp_template has been put in place for
compatibility with all the existing code using this
function." --Arun A Tharuvai
"The patch I submitted causes the wgfile to always be written
out, because it would be useful for endusers too, and also
to try to keep it consistent with the standard zephyr
distribution." --Arun A Tharuvai
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Tue, 29 Jun 2004 17:23:08 +0000 |
| parents | 3c3039aa7259 |
| children | cf3eb9f311b2 |
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/** @page plugin-ids Plugin IDs @section Introduction Every plugin contains a unique identifier to prevent duplicate plugin loading and conflicts. This, which will be called a plugin ID from here on, must follow a specific format. This format categorizes a plugin and makes duplicate IDs unlikely. @section Format The basic format of a plugin ID is as follows: <tt><i>type</i>-<i>username</i>-<i>pluginname</i></tt> The @em type indicator specifies the type of plugin. This must be one of the following: - core - Core plugin, capable of being loaded in any program using libgaim. It must not use any UI-specific code. - prpl - Protocol plugin, providing additional protocols to connect to. - lopl - Loader plugin, which loads scripts as plugins (like Perl or TCL). - gtk - GTK+ 2.x plugin. It may use GTK+ code, but cannot use any window toolkit code (such as X11 or Win32). - gtk-x11 - GTK+ 2.x plugin using X11 code. - gtk-win32 - GTK+ 2.x plugin using Win32 code. - qpe - Gaim for Qtopia plugin. The @em username must be a unique identifier for that person. It @em should be your Gaim website user ID (registered <a href="http://gaim.sourceforge.net/register.php">here</a>). If for some reason you cannot register there (it shouldn't be a problem!), you can use your SourceForge ID. Do @em not leave this field blank. The @em pluginname is the name of your plugin. It can be whatever you like, though it's common to keep it all lowercase. Do not use spaces! If you want a space, use a '-'. Please do not put a version indicator in the ID. The GaimPlugin structure already has a field for this. @section plugin-db Plugin Database Although it doesn't exist yet, in time there will be a plugin database on the Gaim website, where users can download and install new plugins. Plugins will be accessed by your plugin ID, which is one reason why it must be unique. */ // vim: syntax=c tw=75 et
