view plugins/perl/common/module.h @ 10562:e06da39b467c

[gaim-migrate @ 11942] This will prevent the connection process from hanging when the DNS lookup fails. We need to call the callback function regardless of whether the lookup succeeded. (This is in the DNS lookup functionality that is currently #ifdef _WIN32, but is actually portable), committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Tue, 01 Feb 2005 05:02:40 +0000
parents bf630f7dfdcd
children 134d0001983d
line wrap: on
line source

typedef struct group *Gaim__Group;

#define group perl_group

#include <glib.h>
#ifdef _WIN32
#undef pipe
#endif
#include <EXTERN.h>
#include <perl.h>
#include <XSUB.h>

#undef group

#include "../perl-common.h"

#include "account.h"
#include "connection.h"
#include "conversation.h"
#include "debug.h"
#include "server.h"

typedef GaimAccount *     Gaim__Account;
typedef GaimBuddy *       Gaim__BuddyList__Buddy;
typedef GaimChat *   Gaim__BuddyList__Chat;
typedef GaimGroup *       Gaim__BuddyList__Group;
typedef GaimContact *     Gaim__BuddyList__Contact;
typedef GaimConnection *  Gaim__Connection;
typedef GaimConversation *Gaim__Conversation;
typedef GaimConvChat *        Gaim__Conversation__Chat;
typedef GaimConvIm *          Gaim__Conversation__IM;
typedef GaimConvWindow *      Gaim__ConvWindow;
typedef GaimPlugin *      Gaim__Plugin;

typedef GaimDebugLevel Gaim__DebugLevel;