view plugins/ssl/ssl.c @ 13901:e40263ba9680

[gaim-migrate @ 16388] When moving a buddy on AIM, remove the buddy from the server list before adding it to the new group (it used to be the other way around). The downside of this is that, if you're moving an ICQ buddy who requires authorization, you'll have to rerequest authorization. The upside of this is that it actually works, and moving an ICQ buddy won't inadvertently delete them from your list. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 01 Jul 2006 18:39:13 +0000
parents f8e395a054e2
children
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/**
 * @file ssl.c Main SSL plugin
 *
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"
#include "debug.h"
#include "plugin.h"
#include "sslconn.h"
#include "version.h"

#define SSL_PLUGIN_ID "core-ssl"

static GaimPlugin *ssl_plugin = NULL;

static gboolean
probe_ssl_plugins(GaimPlugin *my_plugin)
{
	GaimPlugin *plugin;
	GList *l;

	ssl_plugin = NULL;

	for (l = gaim_plugins_get_all(); l != NULL; l = l->next)
	{
		plugin = (GaimPlugin *)l->data;

		if (plugin == my_plugin)
			continue;

		if (plugin->info != NULL && plugin->info->id != NULL &&
			strncmp(plugin->info->id, "ssl-", 4) == 0)
		{
			if (gaim_plugin_is_loaded(plugin) || gaim_plugin_load(plugin))
			{
				ssl_plugin = plugin;

				break;
			}
		}
	}

	return (ssl_plugin != NULL);
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	return probe_ssl_plugins(plugin);
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	if (ssl_plugin != NULL &&
		g_list_find(gaim_plugins_get_loaded(), ssl_plugin) != NULL)
	{
		gaim_plugin_unload(ssl_plugin);
	}

	ssl_plugin = NULL;

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
    NULL,                                             /**< ui_requirement */
	GAIM_PLUGIN_FLAG_INVISIBLE,                       /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	SSL_PLUGIN_ID,                                    /**< id             */
	N_("SSL"),                                        /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Provides a wrapper around SSL support libraries."),
	                                                  /**  description    */
	N_("Provides a wrapper around SSL support libraries."),
	"Christian Hammond <chipx86@gnupdate.org>",
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(ssl, init_plugin, info)