view plugins/Makefile.mingw @ 12601:e63fb8e9f4ac

[gaim-migrate @ 14935] Jason LeBrun wrote to gaim-devel: "I have found a small quirk in the way gdk_pixbuf_loader works. When you are using it without signalling, the proper way to use it is to call gdk_pixbuf_loader_close *before* calling gdk_pixbuf_loader_get_animation or gdk_pixbuf_loader_get_pixbuf. The call to gdk_pixbuf_loader_close signals that no more writes will be occuring. In particular, this affects images that are less than 1k in size. If gdk_pixbuf_loader_close is not called before _get_animation, the loader will not return anything unless it has received more than 1k of data (the file type sniffing buffer size) or it has been closed. So, the proper order of calls for loaders in the gtk*.c code is: gdk_pixbuf_loader_new(); gdk_pixbuf_loader_write(); gdk_pixbuf_loader_close(); gdk_pixbuf_loader_get_animation();" I know we fixed a bug by changing this in one place. I've gone through and updated the rest. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 21 Dec 2005 18:43:39 +0000
parents bfa21679fef5
children 7324922a8849
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim Plugins 
#

#
# PATHS
#

GAIM_PLUGINS := 	.
GAIM_TOP :=		..
GTK_TOP :=		../../win32-dev/gtk_2_0
OSCAR_ROOT :=		../src/protocols/oscar
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir
TICKER :=		./ticker
TRANSPARENCY :=		./win32/transparency
WINPREFS :=		./win32/winprefs
PERL_PLUGIN_LOADER :=	./perl
TCL_PLUGIN_LOADER :=    ./tcl
DOCKLET :=		./docklet
SSL :=			./ssl

##
## VARIABLE DEFINITIONS
##

# Compiler Options

CFLAGS =

DEFINES =

.SUFFIXES:
.SUFFIXES: .c .dll

##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS +=	-I$(OSCAR_ROOT) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GAIM_TOP) \
			-I$(GAIM_TOP)/src \
			-I$(GAIM_TOP)/src/win32


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_TOP)/src


##
## LIBRARIES
##

LIBS =			-lgtk-win32-2.0 \
			-lglib-2.0 \
			-lgdk-win32-2.0 \
			-lgobject-2.0 \
			-lgmodule-2.0 \
			-lgdk_pixbuf-2.0 \
			-lpango-1.0 \
			-lintl \
			-lws2_32 \
			-lgaim

##
## RULES
##

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: plugins
	$(MAKE) -C $(TICKER) -f Makefile.mingw
	$(MAKE) -C $(WINPREFS) -f Makefile.mingw
	$(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw
	$(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw
	$(MAKE) -C $(TCL_PLUGIN_LOADER) -f Makefile.mingw
	$(MAKE) -C $(DOCKLET) -f Makefile.mingw
	$(MAKE) -C $(SSL) -f Makefile.mingw

install:
	cp $(GAIM_PLUGINS)/*.dll $(GAIM_INSTALL_DIR)/plugins
	$(MAKE) -C $(TICKER) -f Makefile.mingw install
	$(MAKE) -C $(WINPREFS) -f Makefile.mingw install
	$(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw install
	$(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw install
	$(MAKE) -C $(TCL_PLUGIN_LOADER) -f Makefile.mingw install
	$(MAKE) -C $(DOCKLET) -f Makefile.mingw install
	$(MAKE) -C $(SSL) -f Makefile.mingw install

#
# BUILD Plugin
#

.c.dll:
	$(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@.o -c $<
	$(CC) -shared $@.o $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $@

plugins: \
		extplacement.dll \
		gaimrc.dll \
		history.dll \
	 	iconaway.dll \
		idle.dll \
		relnot.dll \
		spellchk.dll \
		statenotify.dll \
		timestamp.dll


##
## CLEAN RULES
##

clean:
	rm -rf *.o
	rm -rf *.dll
	$(MAKE) -C $(TICKER) -f Makefile.mingw clean
	$(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw clean
	$(MAKE) -C $(WINPREFS) -f Makefile.mingw clean
	$(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw clean
	$(MAKE) -C $(TCL_PLUGIN_LOADER) -f Makefile.mingw clean
	$(MAKE) -C $(DOCKLET) -f Makefile.mingw clean
	$(MAKE) -C $(SSL) -f Makefile.mingw clean