Mercurial > pidgin
view plugins/Makefile.mingw @ 12601:e63fb8e9f4ac
[gaim-migrate @ 14935]
Jason LeBrun wrote to gaim-devel:
"I have found a small quirk in the way gdk_pixbuf_loader works. When you
are using it without signalling, the proper way to use it is to call
gdk_pixbuf_loader_close *before* calling gdk_pixbuf_loader_get_animation
or gdk_pixbuf_loader_get_pixbuf. The call to gdk_pixbuf_loader_close
signals that no more writes will be occuring.
In particular, this affects images that are less than 1k in size. If
gdk_pixbuf_loader_close is not called before _get_animation, the loader
will not return anything unless it has received more than 1k of data
(the file type sniffing buffer size) or it has been closed.
So, the proper order of calls for loaders in the gtk*.c code is:
gdk_pixbuf_loader_new();
gdk_pixbuf_loader_write();
gdk_pixbuf_loader_close();
gdk_pixbuf_loader_get_animation();"
I know we fixed a bug by changing this in one place. I've gone through and updated the rest.
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Wed, 21 Dec 2005 18:43:39 +0000 |
| parents | bfa21679fef5 |
| children | 7324922a8849 |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim Plugins # # # PATHS # GAIM_PLUGINS := . GAIM_TOP := .. GTK_TOP := ../../win32-dev/gtk_2_0 OSCAR_ROOT := ../src/protocols/oscar GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir TICKER := ./ticker TRANSPARENCY := ./win32/transparency WINPREFS := ./win32/winprefs PERL_PLUGIN_LOADER := ./perl TCL_PLUGIN_LOADER := ./tcl DOCKLET := ./docklet SSL := ./ssl ## ## VARIABLE DEFINITIONS ## # Compiler Options CFLAGS = DEFINES = .SUFFIXES: .SUFFIXES: .c .dll ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I$(OSCAR_ROOT) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP) \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgobject-2.0 \ -lgmodule-2.0 \ -lgdk_pixbuf-2.0 \ -lpango-1.0 \ -lintl \ -lws2_32 \ -lgaim ## ## RULES ## ## ## TARGET DEFINITIONS ## .PHONY: all clean all: plugins $(MAKE) -C $(TICKER) -f Makefile.mingw $(MAKE) -C $(WINPREFS) -f Makefile.mingw $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw $(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw $(MAKE) -C $(TCL_PLUGIN_LOADER) -f Makefile.mingw $(MAKE) -C $(DOCKLET) -f Makefile.mingw $(MAKE) -C $(SSL) -f Makefile.mingw install: cp $(GAIM_PLUGINS)/*.dll $(GAIM_INSTALL_DIR)/plugins $(MAKE) -C $(TICKER) -f Makefile.mingw install $(MAKE) -C $(WINPREFS) -f Makefile.mingw install $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw install $(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw install $(MAKE) -C $(TCL_PLUGIN_LOADER) -f Makefile.mingw install $(MAKE) -C $(DOCKLET) -f Makefile.mingw install $(MAKE) -C $(SSL) -f Makefile.mingw install # # BUILD Plugin # .c.dll: $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@.o -c $< $(CC) -shared $@.o $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $@ plugins: \ extplacement.dll \ gaimrc.dll \ history.dll \ iconaway.dll \ idle.dll \ relnot.dll \ spellchk.dll \ statenotify.dll \ timestamp.dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf *.dll $(MAKE) -C $(TICKER) -f Makefile.mingw clean $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw clean $(MAKE) -C $(WINPREFS) -f Makefile.mingw clean $(MAKE) -C $(PERL_PLUGIN_LOADER) -f Makefile.mingw clean $(MAKE) -C $(TCL_PLUGIN_LOADER) -f Makefile.mingw clean $(MAKE) -C $(DOCKLET) -f Makefile.mingw clean $(MAKE) -C $(SSL) -f Makefile.mingw clean
