view plugins/perl/scripts/plugin_pref.pl @ 12601:e63fb8e9f4ac

[gaim-migrate @ 14935] Jason LeBrun wrote to gaim-devel: "I have found a small quirk in the way gdk_pixbuf_loader works. When you are using it without signalling, the proper way to use it is to call gdk_pixbuf_loader_close *before* calling gdk_pixbuf_loader_get_animation or gdk_pixbuf_loader_get_pixbuf. The call to gdk_pixbuf_loader_close signals that no more writes will be occuring. In particular, this affects images that are less than 1k in size. If gdk_pixbuf_loader_close is not called before _get_animation, the loader will not return anything unless it has received more than 1k of data (the file type sniffing buffer size) or it has been closed. So, the proper order of calls for loaders in the gtk*.c code is: gdk_pixbuf_loader_new(); gdk_pixbuf_loader_write(); gdk_pixbuf_loader_close(); gdk_pixbuf_loader_get_animation();" I know we fixed a bug by changing this in one place. I've gone through and updated the rest. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 21 Dec 2005 18:43:39 +0000
parents 6fd82071a7b8
children
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$MODULE_NAME = "Prefs Functions Test";
use Gaim;
# All the information Gaim gets about our nifty plugin
%PLUGIN_INFO = ( 
	perl_api_version => 2, 
	name => "Perl: $MODULE_NAME",
	version => "0.1", 
	summary => "Test plugin for the Perl interpreter.", 
	description => "Implements a set of test proccedures to ensure all " .
	               "functions that work in the C API still work in the " .
		       "Perl plugin interface.  As XSUBs are added, this " .
		       "*should* be updated to test the changes.  " .
		       "Furthermore, this will function as the tutorial perl " .
		       "plugin.",
	author => "John H. Kelm <johnhkelm\@gmail.com>", 
	url => "http://sourceforge.net/users/johnhkelm/", 
	
	load => "plugin_load", 
	unload => "plugin_unload", 
	prefs_info => "foo"
); 

	# These names must already exist
	my $GROUP		= "UIUC Buddies";
	my $USERNAME 		= "johnhkelm2";
	
	# We will create these on load then destroy them on unload
	my $TEST_GROUP		= "perlTestGroup";
	my $TEST_NAME	 	= "perlTestName";
	my $TEST_ALIAS	 	= "perlTestAlias";
	my $PROTOCOL_ID 	= "prpl-oscar";

sub foo {
	$frame = Gaim::PluginPref::Frame->new();

	$ppref = Gaim::PluginPref->new_with_label("boolean");
	$frame->add($ppref);
	
	$ppref = Gaim::PluginPref->new_with_name_and_label(
	    "/plugins/core/perl_test/bool", "Boolean Preference");
	$frame->add($ppref);

		
	$ppref = Gaim::PluginPref->new_with_name_and_label(
	    "/plugins/core/perl_test/choice", "Choice Preference");
	$ppref->set_type(1);
	$ppref->add_choice("ch0", $frame);
	$ppref->add_choice("ch1", $frame);
	$frame->add($ppref);
	
	$ppref = Gaim::PluginPref->new_with_name_and_label(
	    "/plugins/core/perl_test/text", "Text Box Preference");
	$ppref->set_max_length(16);
	$frame->add($ppref);
	
	return $frame;
}

sub plugin_init { 
	
	return %PLUGIN_INFO; 
} 


# This is the sub defined in %PLUGIN_INFO to be called when the plugin is loaded
#	Note: The plugin has a reference to itself on top of the argument stack.
sub plugin_load { 
	my $plugin = shift; 
	print "#" x 80 . "\n\n";


	#########  TEST CODE HERE  ##########

	Gaim::Prefs::add_none("/plugins/core/perl_test");
	Gaim::Prefs::add_bool("/plugins/core/perl_test/bool", 1);	
	Gaim::Prefs::add_string("/plugins/core/perl_test/choice", "ch1");	
	Gaim::Prefs::add_string("/plugins/core/perl_test/text", "Foobar");	
	

	print "\n\n" . "#" x 80 . "\n\n";
} 

sub plugin_unload { 
	my $plugin = shift; 

	print "#" x 80 . "\n\n";


	#########  TEST CODE HERE  ##########


	print "\n\n" . "#" x 80 . "\n\n";
}