view plugins/perl/common/Connection.xs @ 12024:e67993da8a22

[gaim-migrate @ 14317] I strongly suspect CruiseControl is going to yell at me for this. A voice chat API, GUI + mediastreamer. This is what I'm using for Google Talk. This doesn't actually do anything at all. There's no code in the Jabber plugin yet to use this API (although it Works For Me). All it will do is compile and link. If you're lucky. To build this, you should install oRTP from Linphone, Speex and iLBC (also from linphone, I believe). To not build this, ./configure --disable-vv. Most of the configure.ac and Makefile.am hackery was lifted right out of Linphone with a few modifications. It seems to work if you have everything installed or if you --disable-vv. I haven't really tested not having everything installed and not --disabling-vv. It's kinda funky to include all of mediastreamer in the source tree like this, but linphone doesn't build it as a separate library. I'll probably wind up writing them a patch to build it as a .so so we can link it dynamically instead. This code certainly isn't finished. It'll adapt as I progress on the Google code, but it's certainly of more use here in CVS than in my personal tree. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Wed, 09 Nov 2005 08:07:20 +0000
parents b284c703d398
children 239c2cd3b3a6
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#include "module.h"

MODULE = Gaim::Connection  PACKAGE = Gaim::GTK::Connection  PREFIX = gaim_gtk_connections_
PROTOTYPES: ENABLE

Gaim::Connection::UiOps
gaim_gtk_connections_get_ui_ops()

MODULE = Gaim::Connection  PACKAGE = Gaim::Connection  PREFIX = gaim_connections_
PROTOTYPES: ENABLE

Gaim::Account
gaim_connection_get_account(gc)
	Gaim::Connection gc

const char *
gaim_connection_get_password(gc)
	Gaim::Connection gc

const char *
gaim_connection_get_display_name(gc)
	Gaim::Connection gc

void 
gaim_connection_notice(gc, text)
	Gaim::Connection gc
	const char *text

void 
gaim_connection_error(gc, reason)
	Gaim::Connection gc
	const char *reason

void 
gaim_connections_disconnect_all()

void
gaim_connections_get_all()
PREINIT:
	GList *l;
PPCODE:
	for (l = gaim_connections_get_all(); l != NULL; l = l->next) {
		XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry")));
	}


void
gaim_connections_get_connecting()
PREINIT:
	GList *l;
PPCODE:
	for (l = gaim_connections_get_connecting(); l != NULL; l = l->next) {
		XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry")));
	}

void 
gaim_connections_set_ui_ops(ops)
	Gaim::Connection::UiOps ops

Gaim::Connection::UiOps
gaim_connections_get_ui_ops()

void 
gaim_connections_init()

void 
gaim_connections_uninit()

void *
gaim_connections_get_handle()

void 
gaim_connection_destroy(gc)
	Gaim::Connection gc

void 
gaim_connection_set_state(gc, state)
	Gaim::Connection gc
	Gaim::ConnectionState state

void 
gaim_connection_set_account(gc, account)
	Gaim::Connection gc
	Gaim::Account account

void 
gaim_connection_set_display_name(gc, name)
	Gaim::Connection gc
	const char *name

Gaim::ConnectionState 
gaim_connection_get_state(gc)
	Gaim::Connection gc