Mercurial > pidgin
view plugins/perl/scripts/conversation.pl @ 12024:e67993da8a22
[gaim-migrate @ 14317]
I strongly suspect CruiseControl is going to yell at me for this.
A voice chat API, GUI + mediastreamer. This is what I'm using for Google Talk.
This doesn't actually do anything at all. There's no code in the Jabber plugin yet
to use this API (although it Works For Me). All it will do is compile and link.
If you're lucky.
To build this, you should install oRTP from Linphone, Speex and iLBC (also
from linphone, I believe). To not build this, ./configure --disable-vv.
Most of the configure.ac and Makefile.am hackery was lifted right out of
Linphone with a few modifications. It seems to work if you have everything
installed or if you --disable-vv. I haven't really tested not having
everything installed and not --disabling-vv.
It's kinda funky to include all of mediastreamer in the source tree like this,
but linphone doesn't build it as a separate library. I'll probably wind up
writing them a patch to build it as a .so so we can link it dynamically instead.
This code certainly isn't finished. It'll adapt as I progress on the Google code,
but it's certainly of more use here in CVS than in my personal tree.
committer: Tailor Script <tailor@pidgin.im>
| author | Sean Egan <seanegan@gmail.com> |
|---|---|
| date | Wed, 09 Nov 2005 08:07:20 +0000 |
| parents | 4d9686e7c234 |
| children | 11d14efe7be2 |
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$MODULE_NAME = "Conversation Test"; use Gaim; # All the information Gaim gets about our nifty plugin %PLUGIN_INFO = ( perl_api_version => 2, name => " Perl: $MODULE_NAME", version => "0.1", summary => "Test plugin for the Perl interpreter.", description => "Implements a set of test proccedures to ensure all functions that work in the C API still work in the Perl plugin interface. As XSUBs are added, this *should* be updated to test the changes. Furthermore, this will function as the tutorial perl plugin.", author => "John H. Kelm <johnhkelm\@gmail.com>", url => "http://sourceforge.net/users/johnhkelm/", load => "plugin_load", unload => "plugin_unload" ); # These names must already exist my $GROUP = "UIUC Buddies"; my $USERNAME = "johnhkelm2"; # We will create these on load then destroy them on unload my $TEST_GROUP = "UConn Buddies"; my $TEST_NAME = "johnhkelm"; my $TEST_ALIAS = "John Kelm"; my $PROTOCOL_ID = "prpl-oscar"; sub plugin_init { return %PLUGIN_INFO; } # This is the sub defined in %PLUGIN_INFO to be called when the plugin is loaded # Note: The plugin has a reference to itself on top of the argument stack. sub plugin_load { my $plugin = shift; print "#" x 80 . "\n\n"; print "PERL: Finding account.\n"; $account = Gaim::Accounts::find($USERNAME, $PROTOCOL_ID); ######### TEST CODE HERE ########## print "Testing Gaim::Conv::new()..."; $conv1 = Gaim::Conv::new(1, $account, "Test Conv. 1"); if ($conv) { print "ok.\n"; } else { print "fail.\n"; } print "Testing Gaim::Conv::new()..."; $conv2 = Gaim::Conv::new(1, $account, "Test Conv. 2"); if ($conv) { print "ok.\n"; } else { print "fail.\n"; } print "Testing Gaim::Conv::Window::new()...\n"; $win = Gaim::Conv::Window::new(); print "Testing Gaim::Conv::Window::add_conversation()..."; $conv_count = Gaim::Conv::Window::add_conversation($win, $conv1); if ($conv_count) { print "ok..." . $conv_count . " conversations...\n"; } else { print "fail.\n"; } print "Testing Gaim::Conv::Window::add_conversation()..."; $conv_count = Gaim::Conv::Window::add_conversation($win, $conv2); if ($conv_count) { print "ok..." . $conv_count . " conversations...\n"; } else { print "fail.\n"; } print "Testing Gaim::Conv::Window::show()...\n"; Gaim::Conv::Window::show($win); print "Testing Gaim::Conv::get_im_data()...\n"; $im = Gaim::Conv::get_im_data($conv1); if ($im) { print "ok.\n"; } else { print "fail.\n"; } print "Testing Gaim::Conv::IM::send()...\n"; Gaim::Conv::IM::send($im, "Message Test."); print "Testing Gaim::Conv::IM::write()...\n"; Gaim::Conv::IM::write($im, "sendingUser", "<b>Message</b> Test.", 0, 0); print "#" x 80 . "\n\n"; } sub plugin_unload { my $plugin = shift; print "#" x 80 . "\n\n"; ######### TEST CODE HERE ########## print "Testing Gaim::Conv::Window::get_conversation_count()...\n"; $conv_count = Gaim::Conv::Window::get_conversation_count($win); print $conv_count; if ($conv_count > 0) { print "Testing Gaim::Conv::Window::destroy()...\n"; Gaim::Conv::Window::destroy($win); } print "\n\n" . "#" x 80 . "\n\n"; }
