Mercurial > pidgin
view plugins/gevolution/gevolution.c @ 12116:e75ef7aa913e
[gaim-migrate @ 14416]
" This patch implements a replacement for the queuing
system from 1.x. It also obsoletes a previous patch
[#1338873] I submitted to prioritize the unseen states
in gtk conversations.
The attached envelope.png is ripped from the
msgunread.png already included in gaim. It should be
dropped in the pixmaps directory (Makefile.am is
updated accordingly in this patch).
The two separate queuing preferences from 1.x, queuing
messages while away and queuing all new messages (from
docklet), are replaced with a single 3-way preference
for conversations. The new preference is "Hide new IM
conversations". This preference can be set to never,
away and always.
When a gtk conversation is created, it may be placed in
a hidden conversation window instead of being placed
normally. This decision is based upon the preference
and possibly the away state of the account the
conversation is being created for. This *will* effect
conversations the user explicitly requests to be
created, so in these cases the caller must be sure to
present the conversation to the user, using
gaim_gtkconv_present_conversation(). This is done
already in gtkdialogs.c which handles creating
conversations requested by the user from gaim proper
(menus, double-clicking on budy in blist, etc.).
The main advantage to not queuing messages is that the
conversations exist, the message is written to the
conversation (and logged if appropriate) and the unseen
state is set on the conversation. This means no
additional features are needed to track whether there
are queued messages or not, just use the unseen state
on conversations.
Since conversations may not be visible (messages
"queued"), gaim proper needs some notification that
there are messages waiting. I opted for a menutray icon
that shows up when an im conversation has an unseen
message. Clicking this icon will focus (and show if
hidden) the first conversation with an unseen message.
This is essentially the same behavior of the docklet in
cvs right now, except that the icon is only visible
when there is a conversation with an unread message.
The api that is added is flexible enough to allow
either the docklet or the new blist menutray icon to be
visible for conversations of any/all types and for
unseen messages >= any state. Currently they are set to
only IM conversations and only unseen states >= TEXT
(system messages and no log messages will not trigger
blinking the docklet or showing the blist tray icon),
but these could be made preferences relatively easily
in the future. Other plugins could probably benefit as
well: gaim_gtk_conversations_get_first_unseen().
There is probably some limit to comment size, so I'll
stop rambling now. If anyone has more
questions/comments, catch me in #gaim, here or on
gaim-devel."
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Wed, 16 Nov 2005 18:17:01 +0000 |
| parents | 51832ad72a6b |
| children | f23ebb7b2dfd |
line wrap: on
line source
/* * Evolution integration plugin for Gaim * * Copyright (C) 2003 Christian Hammond. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #include "internal.h" #include "gtkgaim.h" #include "connection.h" #include "debug.h" #include "prefs.h" #include "notify.h" #include "signals.h" #include "util.h" #include "version.h" #include "gtkblist.h" #include "gtkconv.h" #include "gtkplugin.h" #include "gtkutils.h" #include "gevolution.h" #include <libedata-book/Evolution-DataServer-Addressbook.h> #include <libebook/e-book-listener.h> #include <libedata-book/e-data-book-factory.h> #include <bonobo/bonobo-main.h> #include <glib.h> #define GEVOLUTION_PLUGIN_ID "gtk-x11-gevolution" #define E_DATA_BOOK_FACTORY_OAF_ID \ "OAFIID:GNOME_Evolution_DataServer_BookFactory" enum { COLUMN_AUTOADD, COLUMN_ICON, COLUMN_SCREENNAME, COLUMN_DATA, NUM_COLUMNS }; static GaimBlistUiOps *backup_blist_ui_ops = NULL; static GaimBlistUiOps *blist_ui_ops = NULL; static EBook *book = NULL; static gulong timer = 0; static gulong book_view_tag = 0; static EBookView *book_view = NULL; static void update_ims_from_contact(EContact *contact, const char *name, const char *prpl_id, EContactField field) { GList *ims = e_contact_get(contact, field); GList *l, *l2; if (ims == NULL) return; for (l = gaim_connections_get_all(); l != NULL; l = l->next) { GaimConnection *gc = (GaimConnection *)l->data; GaimAccount *account = gaim_connection_get_account(gc); char *me = g_strdup(gaim_normalize(account, gaim_account_get_username(account))); if (strcmp(gaim_account_get_protocol_id(account), prpl_id)) continue; if (!gaim_account_get_bool(account, "gevo-autoadd", FALSE)) continue; for (l2 = ims; l2 != NULL; l2 = l2->next) { if (gaim_find_buddy(account, l2->data) != NULL || !strcmp(me, gaim_normalize(account, l2->data))) continue; gevo_add_buddy(account, _("Buddies"), l2->data, name); } g_free(me); } g_list_foreach(ims, (GFunc)g_free, NULL); g_list_free(ims); } static void update_buddies_from_contact(EContact *contact) { const char *name; name = e_contact_get_const(contact, E_CONTACT_FULL_NAME); update_ims_from_contact(contact, name, "prpl-oscar", E_CONTACT_IM_AIM); update_ims_from_contact(contact, name, "prpl-jabber", E_CONTACT_IM_JABBER); update_ims_from_contact(contact, name, "prpl-yahoo", E_CONTACT_IM_YAHOO); update_ims_from_contact(contact, name, "prpl-msn", E_CONTACT_IM_MSN); update_ims_from_contact(contact, name, "prpl-oscar", E_CONTACT_IM_ICQ); update_ims_from_contact(contact, name, "prpl-novell", E_CONTACT_IM_GROUPWISE); } static void contacts_changed_cb(EBookView *book_view, const GList *contacts) { const GList *l; if (gaim_connections_get_all() == NULL) return; for (l = contacts; l != NULL; l = l->next) { EContact *contact = (EContact *)l->data; update_buddies_from_contact(contact); } } static void request_add_buddy(GaimAccount *account, const char *username, const char *group, const char *alias) { if (book == NULL) { backup_blist_ui_ops->request_add_buddy(account, username, group, alias); } else { gevo_add_buddy_dialog_show(account, username, group, alias); } } static void got_book_view_cb(EBook *book, EBookStatus status, EBookView *view, gpointer user_data) { book_view_tag = 0; if (status != E_BOOK_ERROR_OK) { gaim_debug_error("evolution", "Unable to retrieve book view! :(\n"); return; } book_view = view; g_object_ref(book_view); g_signal_connect(G_OBJECT(book_view), "contacts_changed", G_CALLBACK(contacts_changed_cb), book); g_signal_connect(G_OBJECT(book_view), "contacts_added", G_CALLBACK(contacts_changed_cb), book); e_book_view_start(view); } static void signed_on_cb(GaimConnection *gc) { EBookQuery *query; gboolean status; GList *contacts; GList *l; if (book == NULL) return; query = e_book_query_any_field_contains(""); status = e_book_get_contacts(book, query, &contacts, NULL); e_book_query_unref(query); if (!status) return; for (l = contacts; l != NULL; l = l->next) { EContact *contact = E_CONTACT(l->data); update_buddies_from_contact(contact); g_object_unref(contact); } g_list_free(contacts); } static void menu_item_activate_cb(GaimBlistNode *node, gpointer user_data) { GaimBuddy *buddy = (GaimBuddy *)node; gevo_associate_buddy_dialog_new(buddy); } static void menu_item_send_mail_activate_cb(GaimBlistNode *node, gpointer user_data) { GaimBuddy *buddy = (GaimBuddy *)node; EContact *contact; char *mail = NULL; contact = gevo_search_buddy_in_contacts(buddy, NULL); if (contact != NULL) { mail = g_strdup(e_contact_get(contact, E_CONTACT_EMAIL_1)); g_object_unref(contact); } else { GaimAccount *account = gaim_buddy_get_account(buddy); const char *prpl_id = gaim_account_get_protocol_id(account); if (!strcmp(prpl_id, "prpl-msn")) { mail = g_strdup(gaim_normalize(account, gaim_buddy_get_name(buddy))); } else if (!strcmp(prpl_id, "prpl-yahoo")) { mail = g_strdup_printf("%s@yahoo.com", gaim_normalize(account, gaim_buddy_get_name(buddy))); } } if (mail != NULL) { char *app = g_find_program_in_path("evolution"); if (app != NULL) { char *command_line = g_strdup_printf("%s mailto:%s", app, mail); g_free(app); g_free(mail); g_spawn_command_line_async(command_line, NULL); g_free(command_line); } else { gaim_notify_error(NULL, NULL, _("Unable to send e-mail"), _("The evolution executable was not found in the PATH.")); } } else { gaim_notify_error(NULL, NULL, _("Unable to send e-mail"), _("The specified buddy was not found in the Evolution Contacts.")); } } static void blist_node_extended_menu_cb(GaimBlistNode *node, GList **menu) { GaimBlistNodeAction *act; GaimBuddy *buddy; if (!GAIM_BLIST_NODE_IS_BUDDY(node)) return; buddy = (GaimBuddy *)node; if (gevo_prpl_is_supported(buddy->account, buddy)) { act = gaim_blist_node_action_new(_("Add to Address Book"), menu_item_activate_cb, NULL, NULL); *menu = g_list_append(*menu, act); act = gaim_blist_node_action_new(_("Send E-Mail"), menu_item_send_mail_activate_cb, NULL, NULL); *menu = g_list_append(*menu, act); } } /* TODO: Something in here leaks 1 reference to a bonobo object! */ static gboolean load_timeout(gpointer data) { GaimPlugin *plugin = (GaimPlugin *)data; EBookQuery *query; timer = 0; /* Maybe this is it? */ if (!gevo_load_addressbook(NULL, &book, NULL)) return FALSE; query = e_book_query_any_field_contains(""); /* Is it this? */ book_view_tag = e_book_async_get_book_view(book, query, NULL, -1, got_book_view_cb, NULL); e_book_query_unref(query); gaim_signal_connect(gaim_blist_get_handle(), "blist-node-extended-menu", plugin, GAIM_CALLBACK(blist_node_extended_menu_cb), NULL); return FALSE; } static gboolean plugin_load(GaimPlugin *plugin) { bonobo_activate(); backup_blist_ui_ops = gaim_blist_get_ui_ops(); blist_ui_ops = g_memdup(backup_blist_ui_ops, sizeof(GaimBlistUiOps)); blist_ui_ops->request_add_buddy = request_add_buddy; gaim_blist_set_ui_ops(blist_ui_ops); gaim_signal_connect(gaim_connections_get_handle(), "signed-on", plugin, GAIM_CALLBACK(signed_on_cb), NULL); timer = g_timeout_add(1, load_timeout, plugin); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { gaim_blist_set_ui_ops(backup_blist_ui_ops); g_free(blist_ui_ops); backup_blist_ui_ops = NULL; blist_ui_ops = NULL; if (book_view != NULL) { e_book_view_stop(book_view); g_object_unref(book_view); book_view = NULL; } if (book != NULL) { g_object_unref(book); book = NULL; } return TRUE; } static void plugin_destroy(GaimPlugin *plugin) { bonobo_debug_shutdown(); } static void autoadd_toggled_cb(GtkCellRendererToggle *renderer, gchar *path_str, gpointer data) { GaimAccount *account; GtkTreeModel *model = (GtkTreeModel *)data; GtkTreeIter iter; gboolean autoadd; gtk_tree_model_get_iter_from_string(model, &iter, path_str); gtk_tree_model_get(model, &iter, COLUMN_DATA, &account, COLUMN_AUTOADD, &autoadd, -1); gaim_account_set_bool(account, "gevo-autoadd", !autoadd); gtk_list_store_set(GTK_LIST_STORE(model), &iter, COLUMN_AUTOADD, !autoadd, -1); } static GtkWidget * get_config_frame(GaimPlugin *plugin) { GtkWidget *ret; GtkWidget *vbox; GtkWidget *label; GtkWidget *sw; GtkWidget *treeview; GtkTreeViewColumn *column; GtkCellRenderer *renderer; GdkPixbuf *pixbuf, *scale = NULL; GtkListStore *model; GList *l; /* Outside container */ ret = gtk_vbox_new(FALSE, 18); gtk_container_set_border_width(GTK_CONTAINER(ret), 12); /* Configuration frame */ vbox = gaim_gtk_make_frame(ret, _("Evolution Integration Configuration")); /* Label */ label = gtk_label_new(_("Select all accounts that buddies should be " "auto-added to.")); gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5); gtk_box_pack_start(GTK_BOX(vbox), label, FALSE, FALSE, 0); gtk_widget_show(label); /* Scrolled window */ sw = gtk_scrolled_window_new(0, 0); gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(sw), GTK_POLICY_AUTOMATIC, GTK_POLICY_ALWAYS); gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(sw), GTK_SHADOW_IN); gtk_box_pack_start(GTK_BOX(vbox), sw, TRUE, TRUE, 0); gtk_widget_set_size_request(sw, 300, 300); gtk_widget_show(sw); /* Create the list model for the treeview. */ model = gtk_list_store_new(NUM_COLUMNS, G_TYPE_BOOLEAN, GDK_TYPE_PIXBUF, G_TYPE_STRING, G_TYPE_POINTER); /* Setup the treeview */ treeview = gtk_tree_view_new_with_model(GTK_TREE_MODEL(model)); gtk_tree_view_set_rules_hint(GTK_TREE_VIEW(treeview), TRUE); gtk_container_add(GTK_CONTAINER(sw), treeview); gtk_widget_show(treeview); /* Setup the column */ column = gtk_tree_view_column_new(); gtk_tree_view_column_set_title(column, _("Account")); gtk_tree_view_insert_column(GTK_TREE_VIEW(treeview), column, -1); /* Checkbox */ renderer = gtk_cell_renderer_toggle_new(); g_signal_connect(G_OBJECT(renderer), "toggled", G_CALLBACK(autoadd_toggled_cb), model); gtk_tree_view_column_pack_start(column, renderer, FALSE); gtk_tree_view_column_add_attribute(column, renderer, "active", COLUMN_AUTOADD); /* Icon */ renderer = gtk_cell_renderer_pixbuf_new(); gtk_tree_view_column_pack_start(column, renderer, FALSE); gtk_tree_view_column_add_attribute(column, renderer, "pixbuf", COLUMN_ICON); /* Screenname */ renderer = gtk_cell_renderer_text_new(); gtk_tree_view_column_pack_start(column, renderer, TRUE); gtk_tree_view_column_add_attribute(column, renderer, "text", COLUMN_SCREENNAME); /* Populate */ for (l = gaim_accounts_get_all(); l != NULL; l = l->next) { GaimAccount *account = (GaimAccount *)l->data; GtkTreeIter iter; gaim_debug_info("evolution", "Adding account\n"); gtk_list_store_append(model, &iter); pixbuf = gaim_gtk_create_prpl_icon(account); if (pixbuf != NULL) { scale = gdk_pixbuf_scale_simple(pixbuf, 16, 16, GDK_INTERP_BILINEAR); if (!gaim_account_is_connected(account)) gdk_pixbuf_saturate_and_pixelate(scale, scale, 0.0, FALSE); } gtk_list_store_set(model, &iter, COLUMN_AUTOADD, gaim_account_get_bool(account, "gevo-autoadd", FALSE), COLUMN_ICON, scale, COLUMN_SCREENNAME, gaim_account_get_username(account), COLUMN_DATA, account, -1); if (pixbuf != NULL) g_object_unref(G_OBJECT(pixbuf)); if (scale != NULL) g_object_unref(G_OBJECT(scale)); } gtk_widget_show_all(ret); return ret; } static GaimGtkPluginUiInfo ui_info = { get_config_frame }; static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ GAIM_GTK_PLUGIN_TYPE, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ GEVOLUTION_PLUGIN_ID, /**< id */ N_("Evolution Integration"), /**< name */ VERSION, /**< version */ /** summary */ N_("Provides integration with Evolution."), /** description */ N_("Provides integration with Evolution."), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ plugin_destroy, /**< destroy */ &ui_info, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { /* TODO: Change to core-remote when possible. */ /* info.dependencies = g_list_append(info.dependencies, "gtk-remote"); */ /* * I'm going to rant a little bit here... * * For some reason, when we init bonobo from inside a plugin, it will * segfault when destroyed. The backtraces are within gmodule somewhere. * There's not much I can do, and I'm not sure where the bug lies. * However, plugins are only destroyed when Gaim is shutting down. After * destroying the plugins, gaim ends, and anything else is of course * freed. That includes this, if we make the module resident, which * prevents us from being able to actually unload it. * * So, in conclusion, this is an evil hack, but it doesn't harm anything * and it works. */ g_module_make_resident(plugin->handle); if (!bonobo_init_full(NULL, NULL, bonobo_activation_orb_get(), CORBA_OBJECT_NIL, CORBA_OBJECT_NIL)) { gaim_debug_error("evolution", "Unable to initialize bonobo.\n"); } } GAIM_INIT_PLUGIN(gevolution, init_plugin, info)
