view src/protocols/rendezvous/mdns_cache.h @ 9828:e8334906b2fb

[gaim-migrate @ 10699] This stops you from sending a message that's too large on Yahoo! Thanks to Joe Shaw for pointing out a 2000 byte limit, which I haven't bothered to double check myself yet. He provided his own patch, but I did this instead, because he was dropping all packets over 2000 bytes, and I'm not completely sure that's needed yet, and this way is less likely to break something. Hmm I wonder how large conferences work. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Sun, 22 Aug 2004 18:50:33 +0000
parents beb7be215db3
children e4a27c9aec4c
line wrap: on
line source

/**
 * @file mdns_cache.h Multicast DNS resource record caching code.
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifndef _MDNS_CACHE_H_
#define _MDNS_CACHE_H_

#include "internal.h"
#include "debug.h"

#include "mdns.h"

/**
 *
 */
void mdns_cache_add(const ResourceRecord *rr);

/**
 *
 */
void mdns_cache_remove(gchar *name, unsigned short type);

/**
 *
 */
void mdns_cache_remove_all();

/**
 *
 */
void mdns_cache_respond(int fd, const Question *q);

#endif /* _MDNS_CACHE_H_ */