view PROGRAMMING_NOTES @ 3694:e941bfbacf7c

[gaim-migrate @ 3824] Adds an option for unread mail notification for AIM over oscar. Yippy. This involves making a connection to the email AIM servers (parallel to chatnav, bos, auth, ads, etc.). Also added were functions n' stuff to handle getting mail status updates. AIM does this in a very silly way. They only tell you how many messages you have when you sign on, so I had to change connection_has_mail so it will just say "bleh has new mail," without saying the number of new messages. Also, I haven't really looked into having you auto-login to webmail, though it is possible. This is good for now. Oh, and since I'm sure people will ask... AIM screen names come with an email account @netscape.net. You have to sign in to netscape.net to activate it. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 14 Oct 2002 07:47:51 +0000
parents 9682c0e022c6
children e3a8baffcc24
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Notes on keeping GAIM OS independant
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General
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- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")


PLUGINS & PROTOS
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- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)