view plugins/crazychat/camdata.h @ 13875:eb20e674ccf2

[gaim-migrate @ 16349] Three changes: 1. When you try to sign on with an oscar screen name that is not valid ("123abc" for example), the PRPL will set gc->wants_to_die to TRUE so that the account will not be auto-reconnected. 2. When we get an AIM userinfo packet about someone in our buddy list, if the person has some kind of screen name formatting set ("Mark Doliner" instead of "markdoliner") then we set the buddies server_nick to that formatted name. 3. Add a "Get AIM Info" to the context menu for ICQ buddies who are in the buddy list of an ICQ user. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 26 Jun 2006 09:03:54 +0000
parents fc464a0abccc
children
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/*
 *  camdata.h
 *  basecame
 *
 *  Created by CS194 on Mon Apr 26 2004.
 *  Copyright (c) 2004 __MyCompanyName__. All rights reserved.
 *
 */
 
#pragma once

#ifdef __APPLE_CC__
//	#include <Carbon/Carbon.h>
	#include <QuickTime/QuickTime.h>
#else
//	#include <Carbon.h>
	#include <QuickTime.h>
#endif

typedef struct 
{
	GWorldPtr 				gw;
	GWorldPtr 				overlay;
	GWorldPtr 				histoWorld;
	
	Rect 					bounds;
	WindowPtr				window;
	ImageSequence 			drawSeq;
	UInt32					redMin, redMax;
	UInt32					greenMin, greenMax;
	UInt32					blueMin, blueMax;

	long					selectedIndex;
	OSType					effect;
	TimeBase				effectTimeBase;
	QTAtomContainer			effectParams;
	ImageDescriptionHandle 	effectDesc, effectDesc2;
}	mungDataRecord;
typedef mungDataRecord *mungDataPtr;

OSErr DisposeMungData(void);
OSErr InitializeMungData(Rect bounds);
void SetCurrentClamp(short index);

//void BlitOneMungData(mungDataRecord *theMungData);

//void AdjustColorClampEndpoints(short hMouseCoord);
//void IncrementCurrentClamp(void);
//void DecrementCurrentClamp(void);
void SetMungDataColorDefaults(void);
CGrafPtr GetMungDataWindowPort(void);

GWorldPtr GetMungDataOffscreen(void);
//OSType GetMungDataEffectType(void);

//long GetCurrentClamp(void);
//void SetCurrentClamp(short index);

void GetMungDataBoundsRect(Rect *movieRect);
//CGrafPtr GetMungDataWindowPort(void);

void SetMungDataDrawSeq(ImageSequence theDrawSeq);
//ImageSequence GetMungDataDrawSeq(void);