Mercurial > pidgin
view src/protocols/qq/group.c @ 13875:eb20e674ccf2
[gaim-migrate @ 16349]
Three changes:
1. When you try to sign on with an oscar screen name that
is not valid ("123abc" for example), the PRPL will set
gc->wants_to_die to TRUE so that the account will not
be auto-reconnected.
2. When we get an AIM userinfo packet about someone in
our buddy list, if the person has some kind of screen
name formatting set ("Mark Doliner" instead of
"markdoliner") then we set the buddies server_nick to
that formatted name.
3. Add a "Get AIM Info" to the context menu for ICQ
buddies who are in the buddy list of an ICQ user.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Mon, 26 Jun 2006 09:03:54 +0000 |
| parents | 983fd420e86b |
| children | ef8490f9e823 |
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/** * The QQ2003C protocol plugin * * for gaim * * Copyright (C) 2004 Puzzlebird * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // START OF FILE /*****************************************************************************/ #include "internal.h" #include "debug.h" // gaim_debug #include "prpl.h" // struct proto_chat_entry #include "request.h" // gaim_request_input #include "utils.h" // qq_string_to_dec_value #include "group_hash.h" // QQ_GROUP_KEY_EXTERNAL_ID #include "group_info.h" // qq_send_cmd_group_get_group_info #include "group_search.h" // qq_send_cmd_group_search_group #include "group.h" /*****************************************************************************/ static void _qq_group_search_callback(GaimConnection * gc, const gchar * input) { guint32 external_group_id; g_return_if_fail(gc != NULL && input != NULL); external_group_id = qq_string_to_dec_value(input); // 0x00000000 means search for demo group qq_send_cmd_group_search_group(gc, external_group_id); } // _qq_group_search_callback /*****************************************************************************/ // This is needed for GaimChat node to be valid GList *qq_chat_info(GaimConnection * gc) { GList *m; struct proto_chat_entry *pce; m = NULL; pce = g_new0(struct proto_chat_entry, 1); pce->label = _("ID: "); pce->identifier = QQ_GROUP_KEY_EXTERNAL_ID; m = g_list_append(m, pce); pce = g_new0(struct proto_chat_entry, 1); pce->label = _("Admin: "); pce->identifier = QQ_GROUP_KEY_CREATOR_UID; m = g_list_append(m, pce); pce = g_new0(struct proto_chat_entry, 1); pce->label = _("Status: "); pce->identifier = QQ_GROUP_KEY_MEMBER_STATUS_DESC; m = g_list_append(m, pce); return m; } // qq_chat_info /*****************************************************************************/ // get a list of qq groups GaimRoomlist *qq_roomlist_get_list(GaimConnection * gc) { GList *fields; qq_data *qd; GaimRoomlist *rl; GaimRoomlistField *f; g_return_val_if_fail(gc != NULL && gc->proto_data != NULL, NULL); qd = (qq_data *) gc->proto_data; fields = NULL; rl = gaim_roomlist_new(gaim_connection_get_account(gc)); qd->roomlist = rl; f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, _("Group ID"), QQ_GROUP_KEY_EXTERNAL_ID, FALSE); fields = g_list_append(fields, f); f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, _("Creator"), QQ_GROUP_KEY_CREATOR_UID, FALSE); fields = g_list_append(fields, f); f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, _("Group Description"), QQ_GROUP_KEY_GROUP_DESC_UTF8, FALSE); fields = g_list_append(fields, f); f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, "", QQ_GROUP_KEY_INTERNAL_ID, TRUE); fields = g_list_append(fields, f); f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, "", QQ_GROUP_KEY_GROUP_TYPE, TRUE); fields = g_list_append(fields, f); f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, _("Auth"), QQ_GROUP_KEY_AUTH_TYPE, TRUE); fields = g_list_append(fields, f); f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, "", QQ_GROUP_KEY_GROUP_CATEGORY, TRUE); fields = g_list_append(fields, f); f = gaim_roomlist_field_new(GAIM_ROOMLIST_FIELD_STRING, "", QQ_GROUP_KEY_GROUP_NAME_UTF8, TRUE); fields = g_list_append(fields, f); gaim_roomlist_set_fields(rl, fields); gaim_roomlist_set_in_progress(qd->roomlist, TRUE); gaim_request_input(gc, _("QQ Qun"), _("Please input external group ID"), _ ("You can only search for permanent QQ group\nInput 0 or leave it blank to search for demo groups"), NULL, FALSE, FALSE, NULL, _("Search"), G_CALLBACK(_qq_group_search_callback), _("Cancel"), NULL, gc); return qd->roomlist; } // qq_roomlist_get_list /*****************************************************************************/ // free roomlist space, I have no idea when this one is called ... void qq_roomlist_cancel(GaimRoomlist * list) { qq_data *qd; GaimConnection *gc; g_return_if_fail(list != NULL); gc = gaim_account_get_connection(list->account); g_return_if_fail(gc != NULL && gc->proto_data != NULL); qd = (qq_data *) gc->proto_data; gaim_roomlist_set_in_progress(list, FALSE); gaim_roomlist_unref(list); } // qq_roomlist_cancel /*****************************************************************************/ // this should be called upon signin, even we did not open group chat window void qq_group_init(GaimConnection * gc) { gint i; GaimAccount *account; GaimChat *chat; GaimGroup *gaim_group; GaimBlistNode *node; qq_group *group; g_return_if_fail(gc != NULL); account = gaim_connection_get_account(gc); gaim_group = gaim_find_group(GAIM_GROUP_QQ_QUN); if (gaim_group == NULL) { gaim_debug(GAIM_DEBUG_INFO, "QQ", "We have no QQ Qun\n"); return; } // if group i = 0; for (node = ((GaimBlistNode *) gaim_group)->child; node != NULL; node = node->next) if (GAIM_BLIST_NODE_IS_CHAT(node)) { // got one chat = (GaimChat *) node; if (account != chat->account) continue; // very important here ! group = qq_group_from_hashtable(gc, chat->components); if (group != NULL) { i++; qq_send_cmd_group_get_group_info(gc, group); // get group info and members } // if group } // if is chat gaim_debug(GAIM_DEBUG_INFO, "QQ", "Load %d QQ Qun configurations\n", i); } // qq_group_init /*****************************************************************************/ // END OF FILE
