view src/protocols/qq/send_core.c @ 13875:eb20e674ccf2

[gaim-migrate @ 16349] Three changes: 1. When you try to sign on with an oscar screen name that is not valid ("123abc" for example), the PRPL will set gc->wants_to_die to TRUE so that the account will not be auto-reconnected. 2. When we get an AIM userinfo packet about someone in our buddy list, if the person has some kind of screen name formatting set ("Mark Doliner" instead of "markdoliner") then we set the buddies server_nick to that formatted name. 3. Add a "Get AIM Info" to the context menu for ICQ buddies who are in the buddy list of an ICQ user. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 26 Jun 2006 09:03:54 +0000
parents 2be9dfa9569b
children ef8490f9e823
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/**
* The QQ2003C protocol plugin
 *
 * for gaim
 *
 * Copyright (C) 2004 Puzzlebird
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

// START OF FILE
/*****************************************************************************/
#include "debug.h"		// gaim_debug
#include "internal.h"		// send, socket

#include "packet_parse.h"	// MAX_PACKET_SIZE
#include "crypt.h"		// qq_crypt
#include "header_info.h"	// cmd alias
#include "qq_proxy.h"		// qq_proxy_write
#include "send_core.h"
#include "sendqueue.h"		// qq_sendpacket
#include "qq.h"			// qq_data, QQ_DEBUG

/*****************************************************************************/
// create qq packet header with given sequence
// return the number of bytes in header if succeeds
// return -1 if there is any error
gint _create_packet_head_seq(guint8 * buf, guint8 ** cursor,
			     GaimConnection * gc, guint16 cmd, gboolean is_auto_seq, guint16 * seq)
{
	qq_data *qd;
	gint bytes_expected, bytes_written;

	g_return_val_if_fail(gc != NULL &&
			     gc->proto_data != NULL && buf != NULL && cursor != NULL && *cursor != NULL, -1);

	qd = (qq_data *) gc->proto_data;
	if (is_auto_seq)
		*seq = ++(qd->send_seq);

	*cursor = buf;
	bytes_written = 0;
	bytes_expected = (qd->use_tcp) ? QQ_TCP_HEADER_LENGTH : QQ_UDP_HEADER_LENGTH;

	// QQ TCP packet has two bytes in the begining defines packet length
	// so I leave room here for size
	if (qd->use_tcp)
		bytes_written += create_packet_w(buf, cursor, 0x0000);

	// now comes the normal QQ packet as UDP
	bytes_written += create_packet_b(buf, cursor, QQ_PACKET_TAG);
	bytes_written += create_packet_w(buf, cursor, QQ_CLIENT);
	bytes_written += create_packet_w(buf, cursor, cmd);
	bytes_written += create_packet_w(buf, cursor, *seq);

	if (bytes_written != bytes_expected) {
		gaim_debug(GAIM_DEBUG_ERROR, "QQ",
			   "Fail create qq header, expect %d bytes, written %d bytes\n", bytes_expected, bytes_written);
		bytes_written = -1;
	}
	return bytes_written;
}				// _create_packet_head_seq

/*****************************************************************************/
// for those need ack and resend no ack feed back from server
// return number of bytes written to the socket,
// return -1 if there is any error
gint _qq_send_packet(GaimConnection * gc, guint8 * buf, gint len, guint16 cmd)
{
	qq_data *qd;
	qq_sendpacket *p;
	gint bytes_sent;
	guint8 *cursor;

	g_return_val_if_fail(gc != NULL && gc->proto_data != NULL, -1);

	qd = (qq_data *) gc->proto_data;

	if (qd->use_tcp) {
		if (len > MAX_PACKET_SIZE) {
			gaim_debug(GAIM_DEBUG_ERROR, "QQ",
				   "xxx [%05d] %s, %d bytes is too large, do not send\n",
				   qq_get_cmd_desc(cmd), qd->send_seq, len);
			return -1;
		} else {	// I update the len for TCP packet
			cursor = buf;
			create_packet_w(buf, &cursor, len);
		}		// if len
	}			// if use_tcp

	bytes_sent = qq_proxy_write(qd, buf, len);

	if (bytes_sent >= 0) {		//put to queue, for matching server ACK usage
		p = g_new0(qq_sendpacket, 1);
		p->fd = qd->fd;
		p->cmd = cmd;
		p->send_seq = qd->send_seq;
		p->resend_times = 0;
		p->sendtime = time(NULL);
		p->buf = g_memdup(buf, len);	// don't use g_strdup, may have 0x00
		p->len = len;
		qd->sendqueue = g_list_append(qd->sendqueue, p);
	}			// if bytes_sent

	return bytes_sent;

}				// _qq_send_packet

/*****************************************************************************/
// send the packet generated with the given cmd and data
// return the number of bytes sent to socket if succeeds
// return -1 if there is any error
gint qq_send_cmd(GaimConnection * gc, guint16 cmd,
		 gboolean is_auto_seq, guint16 seq, gboolean need_ack, guint8 * data, gint len)
{
	qq_data *qd;
	guint8 *buf, *cursor, *encrypted_data;
	guint16 seq_ret;
	gint encrypted_len, bytes_written, bytes_expected, bytes_sent;

	g_return_val_if_fail(gc != NULL && gc->proto_data != NULL, -1);

	qd = (qq_data *) gc->proto_data;
	g_return_val_if_fail(qd->session_key != NULL, -1);

	// use g_newa, so that the allocated memory will be freed
	// when the current stack frame is cleaned up
	buf = g_newa(guint8, MAX_PACKET_SIZE);
	encrypted_len = len + 16;	// at most 16 bytes more
	encrypted_data = g_newa(guint8, encrypted_len);
	cursor = buf;
	bytes_written = 0;

	qq_crypt(ENCRYPT, data, len, qd->session_key, encrypted_data, &encrypted_len);

	seq_ret = seq;
	if (_create_packet_head_seq(buf, &cursor, gc, cmd, is_auto_seq, &seq_ret) >= 0) {
		bytes_expected = 4 + encrypted_len + 1;
		bytes_written += create_packet_dw(buf, &cursor, (guint32) qd->uid);
		bytes_written += create_packet_data(buf, &cursor, encrypted_data, encrypted_len);
		bytes_written += create_packet_b(buf, &cursor, QQ_PACKET_TAIL);
		if (bytes_written == bytes_expected) {	// packet OK
			// if it does not need ACK, we send ACK manually several times
			if (need_ack)   // my request, send it
				bytes_sent = _qq_send_packet(gc, buf, cursor - buf, cmd);
			else		// server's request, send ACK
				bytes_sent = qq_proxy_write(qd, buf, cursor - buf);

			if (QQ_DEBUG)
				gaim_debug(GAIM_DEBUG_INFO, "QQ",
					   "<== [%05d] %s, %d bytes\n", seq_ret, qq_get_cmd_desc(cmd), bytes_sent);
			return bytes_sent;
		} else {	// bad packet
			gaim_debug(GAIM_DEBUG_ERROR, "QQ",
				   "Fail creating packet, expect %d bytes, written %d bytes\n",
				   bytes_expected, bytes_written);
			return -1;
		}		// if bytes_written
	}			// if create_packet_head_seq
	return -1;
}				// qq_send_cmd

/*****************************************************************************/
// END OF FILE