Mercurial > pidgin
view src/protocols/qq/sendqueue.c @ 13875:eb20e674ccf2
[gaim-migrate @ 16349]
Three changes:
1. When you try to sign on with an oscar screen name that
is not valid ("123abc" for example), the PRPL will set
gc->wants_to_die to TRUE so that the account will not
be auto-reconnected.
2. When we get an AIM userinfo packet about someone in
our buddy list, if the person has some kind of screen
name formatting set ("Mark Doliner" instead of
"markdoliner") then we set the buddies server_nick to
that formatted name.
3. Add a "Get AIM Info" to the context menu for ICQ
buddies who are in the buddy list of an ICQ user.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Mon, 26 Jun 2006 09:03:54 +0000 |
| parents | 983fd420e86b |
| children | ef8490f9e823 |
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/** * The QQ2003C protocol plugin * * for gaim * * Copyright (C) 2004 Puzzlebird * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // START OF FILE /*****************************************************************************/ #include "connection.h" // GaimConnection #include "debug.h" // gaim_debug #include "internal.h" // _("get_text") #include "notify.h" // gaim_notify #include "prefs.h" // gaim_prefs_get_bool #include "request.h" // gaim_request_action #include "header_info.h" // cmd alias #include "qq_proxy.h" // qq_proxy_write #include "sendqueue.h" #define QQ_RESEND_MAX 5 // max resend per packet typedef struct _gc_and_packet gc_and_packet; struct _gc_and_packet { GaimConnection *gc; qq_sendpacket *packet; }; /*****************************************************************************/ // Remove a packet with send_seq from sendqueue void qq_sendqueue_remove(qq_data * qd, guint16 send_seq) { GList *list; qq_sendpacket *p; g_return_if_fail(qd != NULL); list = qd->sendqueue; while (list != NULL) { p = (qq_sendpacket *) (list->data); if (p->send_seq == send_seq) { qd->sendqueue = g_list_remove(qd->sendqueue, p); g_free(p->buf); g_free(p); break; } list = list->next; } // while } // qq_sendqueue_remove /*****************************************************************************/ // clean up sendqueue and free all contents void qq_sendqueue_free(qq_data * qd) { qq_sendpacket *p; gint i; i = 0; while (qd->sendqueue != NULL) { p = (qq_sendpacket *) (qd->sendqueue->data); qd->sendqueue = g_list_remove(qd->sendqueue, p); g_free(p->buf); g_free(p); i++; } gaim_debug(GAIM_DEBUG_INFO, "QQ", "%d packets in sendqueue are freed!\n", i); } // qq_sendqueue_free /*****************************************************************************/ // packet lost, agree to send again, (and will NOT prompt again) // it is removed only when ack-ed by server static void _qq_send_again(gc_and_packet * gp) { GaimConnection *gc; qq_data *qd; qq_sendpacket *packet; GList *list; g_return_if_fail(gp != NULL && gp->gc != NULL && gp->packet != NULL); g_return_if_fail(gp->gc->proto_data != NULL); gc = gp->gc; packet = gp->packet; qd = (qq_data *) gc->proto_data; list = g_list_find(qd->sendqueue, packet); if (list != NULL) { packet->resend_times = 0; packet->sendtime = time(NULL); qq_proxy_write(qd, packet->buf, packet->len); } g_free(gp); } // _qq_send_again /*****************************************************************************/ // packet lost, do not send again static void _qq_send_cancel(gc_and_packet * gp) { GaimConnection *gc; qq_data *qd; qq_sendpacket *packet; GList *list; g_return_if_fail(gp != NULL && gp->gc != NULL && gp->packet != NULL); g_return_if_fail(gp->gc->proto_data != NULL); gc = gp->gc; packet = gp->packet; qd = (qq_data *) gc->proto_data; list = g_list_find(qd->sendqueue, packet); if (list != NULL) qq_sendqueue_remove(qd, packet->send_seq); g_free(gp); } // _qq_send_cancel /*****************************************************************************/ gboolean qq_sendqueue_timeout_callback(gpointer data) { GaimConnection *gc; qq_data *qd; GList *list; qq_sendpacket *p; gc_and_packet *gp; time_t now; gint wait_time; gboolean need_action; gc = (GaimConnection *) data; qd = (qq_data *) gc->proto_data; now = time(NULL); list = qd->sendqueue; // empty queue, return TRUE so that timeout continues functioning if (qd->sendqueue == NULL) return TRUE; while (list != NULL) { // remove all packet whose resend_times == -1 p = (qq_sendpacket *) list->data; if (p->resend_times == -1) { // to remove qd->sendqueue = g_list_remove(qd->sendqueue, p); g_free(p->buf); g_free(p); list = qd->sendqueue; } else list = list->next; } // while list list = qd->sendqueue; while (list != NULL) { p = (qq_sendpacket *) list->data; if (p->resend_times >= QQ_RESEND_MAX) { if (p->resend_times == QQ_RESEND_MAX) { // reach max switch (p->cmd) { case QQ_CMD_KEEP_ALIVE: if (qd->logged_in) { gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Connection lost!\n"); gaim_connection_error(gc, _("Connection lost!")); qd->logged_in = FALSE; } // if logged_in p->resend_times = -1; break; case QQ_CMD_LOGIN: if (!qd->logged_in) // cancel logging progress gaim_connection_error(gc, _("Login failed, no reply!")); p->resend_times = -1; break; case QQ_CMD_UPDATE_INFO: gaim_notify_error(gc, NULL, _("Connection timeout!"), _("User info is not updated")); p->resend_times = -1; break; default:{ need_action = gaim_prefs_get_bool("/plugins/prpl/qq/prompt_for_missing_packet"); if (!need_action) p->resend_times = -1; // it will be removed next time else { // prompt for action gp = g_new0(gc_and_packet, 1); gp->gc = gc; gp->packet = p; gaim_request_action (gc, NULL, _ ("Send packet"), _ ("Packets lost, send again?"), 0, gp, 2, _("Send"), G_CALLBACK (_qq_send_again), _("Cancel"), G_CALLBACK(_qq_send_cancel)); p->resend_times++; // will send once more, but only once } // if !need_action } // default } // switch } // resend_times == QQ_RESEND_MAX } else { // resend_times < QQ_RESEND_MAX, so sent it again wait_time = (gint) (QQ_SENDQUEUE_TIMEOUT / 1000); if (difftime(now, p->sendtime) > (wait_time * (p->resend_times + 1))) { qq_proxy_write(qd, p->buf, p->len); p->resend_times++; gaim_debug(GAIM_DEBUG_INFO, "QQ", "<<< [%05d] send again for %d times!\n", p->send_seq, p->resend_times); } // if difftime } // if resend_times >= QQ_RESEND_MAX list = list->next; } // whiile list return TRUE; // if we return FALSE, the timeout callback stops functioning } // qq_sendqueue_timeout_callback /*****************************************************************************/ // END OF FILE
