view plugins/perl/common/Debug.xs @ 14103:eec0c7fd8529

[gaim-migrate @ 16734] gaim_proxy_connect()ion attemps can now be canceled. So there is no longer a need to do that GAIM_CONNECTION_IS_VALID() crap at the top of gaim_proxy_connect() callback functions. All of the callers of gaim_proxy_connect() still need to be updated, though. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 13 Aug 2006 08:38:02 +0000
parents 60b863ecd89b
children
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#include "module.h"

MODULE = Gaim::Debug  PACKAGE = Gaim::Debug  PREFIX = gaim_debug_
PROTOTYPES: ENABLE

void
gaim_debug(level, category, string)
	Gaim::DebugLevel level
	const char *category
	const char *string

void
gaim_debug_misc(category, string)
	const char *category
	const char *string

void
gaim_debug_info(category, string)
	const char *category
	const char *string

void
gaim_debug_warning(category, string)
	const char *category
	const char *string

void
gaim_debug_error(category, string)
	const char *category
	const char *string

void
gaim_debug_fatal(category, string)
	const char *category
	const char *string

void
gaim_debug_set_enabled(enabled)
	gboolean enabled

gboolean
gaim_debug_is_enabled()