Mercurial > pidgin
view src/gaim-client-example.c @ 13234:f2431a7e33aa
[gaim-migrate @ 15600]
Massive oscar shuffling. No change in functionality.
I renamed each of the files that contains stuff for a SNAC family.
I started splitting the file transfer/direct connect stuff into
peer.c and peer.h. I stopped using fu8_t, fu16_t and fu32_t and
switched to guint8, guint16 and guint32 instead. I changed the
SNAC family and subtype defines so they are more meaningful.
Added LGPL copyright header to each file. Added myself to the
AUTHORS file.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Sat, 11 Feb 2006 21:45:18 +0000 |
| parents | c9312177821a |
| children | 8bda65b88e49 |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }
