Mercurial > pidgin
view src/gaim-client-example.c @ 13362:f33077f19b60
[gaim-migrate @ 15735]
TZ abbreviation mapping:
- Change a couple NULL returns to the empty string, so things don't blow up.
- Cache the lookup value for a standard comparison. By copying the value to the front of the array, we'll save a lot of unnecessary string comparisons.
- Add newlines to the end of all the debug statements
- Disable the debugging statements for normal cases, as this code is pretty solid
I'd love it if someone running Windows could verify their newly created log files still have a TZ abbreviation in the name after these changes.
committer: Tailor Script <tailor@pidgin.im>
| author | Richard Laager <rlaager@wiktel.com> |
|---|---|
| date | Wed, 01 Mar 2006 06:57:54 +0000 |
| parents | c9312177821a |
| children | 8bda65b88e49 |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }
