view console/plugins/Makefile.am @ 14428:f3645fe3da47

[gaim-migrate @ 17142] Let's find the ncurses.h we're after, without a bunch of hacking in individual files for it. This checks for some ncursesw specific stuff, and now will not build gntgaim unless we have ncursesw.h. This could be adapted to just add a define in case we want to support non ncursesw, but this is more than adequate for the time being. committer: Tailor Script <tailor@pidgin.im>
author Gary Kramlich <grim@reaperworld.com>
date Sun, 03 Sep 2006 18:44:11 +0000
parents 9e9699792bb9
children 13422c8f74a2
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gntgf_la_LDFLAGS             = -module -avoid-version $(GLIB_LIBS) $(X11_LIBS)
gnthistory_la_LDFLAGS             = -module -avoid-version $(GLIB_LIBS)

if PLUGINS

plugin_LTLIBRARIES = \
	gntgf.la \
	gnthistory.la

plugindir = $(libdir)/gaim

gntgf_la_SOURCES             = gntgf.c
gnthistory_la_SOURCES        = gnthistory.c

endif # PLUGINS

EXTRA_DIST = 

AM_CPPFLAGS = \
	-DDATADIR=\"$(datadir)\" \
	-DVERSION=\"$(VERSION)\" \
	-I$(top_builddir)/libgaim \
	-I$(top_srcdir)/libgaim \
	-I$(top_srcdir)/console \
	-I$(top_srcdir)/console/libgnt \
	$(DEBUG_CFLAGS) \
	$(GLIB_CFLAGS) \
	$(PLUGIN_CFLAGS)

#
# This part allows people to build their own plugins in here.
# Yes, it's a mess.
#
SUFFIXES = .c .so
.c.so:
	$(LIBTOOL) --mode=compile $(CC) -DHAVE_CONFIG_H -I$(top_srcdir) $(AM_CPPFLAGS) $(CFLAGS) -c $< -o tmp$@.lo $(PLUGIN_CFLAGS)
	$(LIBTOOL) --mode=link    $(CC) $(CFLAGS) -o libtmp$@.la -rpath $(plugindir) tmp$@.lo $(LIBS) $(LDFLAGS) -module -avoid-version $(PLUGIN_LIBS)
	@rm -f tmp$@.lo tmp$@.o libtmp$@.la
	@cp .libs/libtmp$@.so* $@
	@rm -f .libs/libtmp$@.*