Mercurial > pidgin
view plugins/crazychat/models.c @ 14067:f3ed5f4efcae
[gaim-migrate @ 16688]
Fix for CID 110 (which also will fix some asserts that happen when you edit your Jabber User Info for the first time)
Fix for CID 251 (Null check after deref)
Fixes for CID 252, 253. (UNUSED_VALUE)
I also changed the jabber_buddy_find() call in jabber_vcard_parse not to create the JabberBuddy if it doesn't exist - there should be a specific jabber buddy attached to the JabberBuddyInfo and if isn't present any more, we shouldn't create a new one.
committer: Tailor Script <tailor@pidgin.im>
| author | Daniel Atallah <daniel.atallah@gmail.com> |
|---|---|
| date | Thu, 10 Aug 2006 21:08:00 +0000 |
| parents | ed017b9c532d |
| children |
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#include"glm.h" #include <GL/gl.h> #include <GL/glu.h> #include "face.h" #define ASCII_DIGITS 48 void init_lists(GLint** lists, GLMmodel*** models, int num_lists, char* name, float my_scale){ int i; char c; GLint* temp_lists; GLMmodel** temp_models; char* temp = (char*)malloc(sizeof(char) * (strlen(name) + strlen(".obj" + 3))); GLMmodel* model; float dum; temp_lists = (GLint*)malloc(sizeof(GLint) * num_lists); temp_models = (GLMmodel**)malloc(sizeof(GLMmodel*) * num_lists); for(i=0;i<num_lists;i++) { strcpy(temp, name); if(i<10){ c = (char)(ASCII_DIGITS+i); strncat(temp, &c, 1); } else{ c = (char)(i/10+ASCII_DIGITS); strncat(temp, &c, 1); c = (char)(i%10 + ASCII_DIGITS); strncat(temp, &c, 1); } strcat(temp, ".obj"); temp_models[i]=glmReadOBJ(temp); glmScale(temp_models[i], my_scale); dum =glmUnitize(temp_models[i]); // this actually just centers //printf("%s factor %f", temp, dum); temp_lists[i]=glmList(temp_models[i], GLM_SMOOTH); } *lists = temp_lists; *models = temp_models; free(temp); } int compute_lid(BOOL open, int curr_lid, int max){ if(open) { if(curr_lid < max){ curr_lid++; } else curr_lid=max; } else { if(curr_lid >=2){ curr_lid-=2; } else if(curr_lid==1){ curr_lid--; } curr_lid=0; } return curr_lid; } void apply_output_mode(FACE f, GLfloat* angle, GLfloat* yangle, BOOL* left_open, BOOL* right_open, GLfloat* open, DIRECTION* dir) { struct doggy_struct* dog = (struct doggy_struct*)f->char_struct; if(f->my_mode==NORMAL){ f->curr_z_angle=0; return; } if(f->my_mode==CRAZY1){ f->curr_z_angle = f->curr_z_angle+ANGLE_INC; *angle = f->curr_z_angle; } }
