Mercurial > pidgin
view plugins/contact_priority.c @ 9848:f462f91edeb2
[gaim-migrate @ 10726]
" After an account was disconnected or signed off, Gaim
was not forgetting that it knew the password of the
user while in the same application session. This patch
causes gaim to blank the password for accounts that do
not have "Remember password" set when an account is
disconnected by request or forced." --Dave West
our rationale for remembering them during that instance of gaim was that
you probly do not want to have to type it in again if you are disconnected.
after seeing numerous bug reports about people mis-typing their password
and people afraid that someone else will sit down at their computer, i
decided that this rationale isn't as compelling.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Tue, 24 Aug 2004 11:43:39 +0000 |
| parents | a09ffb82aef1 |
| children | a9fb4493ae22 |
line wrap: on
line source
/* * Contact priority settings plugin. * * Copyright (C) 2003 Etan Reisner, <deryni9@users.sourceforge.net>. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "internal.h" #include "gtkgaim.h" #include "gtkplugin.h" #include "gtkutils.h" #include "prefs.h" #define CONTACT_PRIORITY_PLUGIN_ID "gtk-contact-priority" static void select_account(GtkWidget *widget, GaimAccount *account, gpointer data) { gtk_spin_button_set_value(GTK_SPIN_BUTTON(data), (gdouble)gaim_account_get_int(account, "score", 0)); } static void account_update(GtkWidget *widget, GtkOptionMenu *optmenu) { GaimAccount *account = NULL; account = g_object_get_data(G_OBJECT(gtk_menu_get_active(GTK_MENU(gtk_option_menu_get_menu(optmenu)))), "account"); gaim_account_set_int(account, "score", gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(widget))); } static void pref_update(GtkWidget *widget, gpointer data) { gchar pref[256]; g_snprintf(pref, sizeof(pref), "/core/contact/%s", (gchar *)data); if (gaim_prefs_get_type(pref) == GAIM_PREF_INT) gaim_prefs_set_int(pref, gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(widget))); if (gaim_prefs_get_type(pref) == GAIM_PREF_BOOLEAN) gaim_prefs_set_bool(pref, gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(widget))); } static GtkWidget * get_config_frame(GaimPlugin *plugin) { GtkWidget *ret = NULL, *hbox = NULL, *frame = NULL, *vbox = NULL; GtkWidget *label = NULL, *spin = NULL, *check = NULL; GtkWidget *optmenu = NULL; GtkObject *adj = NULL; GtkSizeGroup *sg = NULL; GaimAccount *account = NULL; /* GList *accounts = NULL; */ int offline = gaim_prefs_get_int("/core/contact/offline_score"); int away = gaim_prefs_get_int("/core/contact/away_score"); int idle = gaim_prefs_get_int("/core/contact/idle_score"); /* int score; */ gboolean last_match = gaim_prefs_get_bool("/core/contact/last_match"); sg = gtk_size_group_new(GTK_SIZE_GROUP_HORIZONTAL); ret = gtk_vbox_new(FALSE, 18); gtk_container_set_border_width(GTK_CONTAINER(ret), 12); frame = gaim_gtk_make_frame(ret, _("Point values to use when...")); vbox = gtk_vbox_new(FALSE, 5); gtk_container_add(GTK_CONTAINER(frame), vbox); /* Offline */ hbox = gtk_hbox_new(FALSE, 5); gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0); label = gtk_label_new_with_mnemonic(_("Buddy is offline:")); gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0); gtk_size_group_add_widget(sg, label); gtk_misc_set_alignment(GTK_MISC(label), 0, 0); adj = gtk_adjustment_new(offline, -20, 20, 1, 1, 1); spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0); g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "offline_score"); gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0); /* Away */ hbox = gtk_hbox_new(FALSE, 5); gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0); label = gtk_label_new_with_mnemonic(_("Buddy is away:")); gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0); gtk_size_group_add_widget(sg, label); gtk_misc_set_alignment(GTK_MISC(label), 0, 0); adj = gtk_adjustment_new(away, -20, 20, 1, 1, 1); spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0); g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "away_score"); gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0); /* Idle */ hbox = gtk_hbox_new(FALSE, 5); gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0); label = gtk_label_new_with_mnemonic(_("Buddy is idle:")); gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0); gtk_size_group_add_widget(sg, label); gtk_misc_set_alignment(GTK_MISC(label), 0, 0); adj = gtk_adjustment_new(idle, -20, 20, 1, 1, 1); spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0); g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(pref_update), "idle_score"); gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0); /* Last match */ hbox = gtk_hbox_new(FALSE, 5); gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0); check = gtk_check_button_new_with_label(_("Use last matching buddy")); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(check), last_match); g_signal_connect(G_OBJECT(check), "toggled", G_CALLBACK(pref_update), "last_match"); gtk_box_pack_start(GTK_BOX(hbox), check, FALSE, FALSE, 0); /* Explanation */ label = gtk_label_new(_("The buddy with the lowest score is the buddy who will have priority in the contact.\nThe default values (offline = 4,away = 2, and idle = 1)\nwill use what used to be the built-in order active->idle->away->away+idle->offline.")); gtk_box_pack_start(GTK_BOX(vbox), label, FALSE, FALSE, 0); frame = gaim_gtk_make_frame(ret, _("Point values to use for Account...")); vbox = gtk_vbox_new(FALSE, 5); gtk_container_add(GTK_CONTAINER(frame), vbox); /* Account */ hbox = gtk_hbox_new(FALSE, 5); gtk_box_pack_start(GTK_BOX(vbox), hbox, FALSE, FALSE, 0); /* make this here so I can use it in the option menu callback, we'll * actually set it up later */ adj = gtk_adjustment_new(0, -20, 20, 1, 1, 1); spin = gtk_spin_button_new((GtkAdjustment *)adj, 1, 0); optmenu = gaim_gtk_account_option_menu_new(NULL, TRUE, G_CALLBACK(select_account), NULL, spin); gtk_box_pack_start(GTK_BOX(hbox), optmenu, FALSE, FALSE, 0); /* this is where we set up the spin button we made above */ account = g_object_get_data(G_OBJECT(gtk_menu_get_active(GTK_MENU(gtk_option_menu_get_menu(GTK_OPTION_MENU(optmenu))))), "account"); gtk_spin_button_set_value(GTK_SPIN_BUTTON(spin), (gdouble)gaim_account_get_int(account, "score", 0)); gtk_spin_button_set_adjustment(GTK_SPIN_BUTTON(spin), GTK_ADJUSTMENT(adj)); g_signal_connect(G_OBJECT(spin), "value-changed", G_CALLBACK(account_update), optmenu); gtk_box_pack_start(GTK_BOX(hbox), spin, FALSE, FALSE, 0); gtk_widget_show_all(ret); return ret; } static GaimGtkPluginUiInfo ui_info = { get_config_frame }; static GaimPluginInfo info = { GAIM_PLUGIN_API_VERSION, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ GAIM_GTK_PLUGIN_TYPE, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ CONTACT_PRIORITY_PLUGIN_ID, /**< id */ N_("Contact Priority"), /**< name */ VERSION, /**< version */ /**< summary */ N_("Allows for controlling the values associated with different buddy states."), /**< description */ N_("Allows for changing the point values of idle/away/offline states for buddies in contact priority computations."), "Etan Reisner <deryni@eden.rutgers.edu>", /**< author */ GAIM_WEBSITE, /**< homepage */ NULL, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ &ui_info, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(contactpriority, init_plugin, info)
