view plugins/perl/common/Network.xs @ 13515:f5d4300aeed8

[gaim-migrate @ 15891] Fix sf bug #1443092, Events logging not working properly? "signed on" and "signed off" for people in your buddy list are now correctly logged to the system log. Richard, someone had already left a note in this function to make a change after the string freeze (I think it was you). We should still make a change after the string freeze, but the change is different now than it was before this commit. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 15 Mar 2006 04:41:44 +0000
parents 3097275dbbdd
children
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#include "module.h"

MODULE = Gaim::Network  PACKAGE = Gaim::Network  PREFIX = gaim_network_
PROTOTYPES: ENABLE

const char *
gaim_network_get_local_system_ip(fd)
	int fd

const char *
gaim_network_get_my_ip(fd)
	int fd

unsigned short
gaim_network_get_port_from_fd(fd)
	int fd

const char *
gaim_network_get_public_ip()

void
gaim_network_init()

const unsigned char *
gaim_network_ip_atoi(ip)
	const char *ip

int
gaim_network_listen(port, socket_type, cb, cb_data)
	unsigned short port
	int socket_type
	Gaim::NetworkListenCallback cb
	gpointer cb_data

int
gaim_network_listen_range(start, end, socket_type, cb, cb_data)
	unsigned short start
	unsigned short end
	int socket_type
	Gaim::NetworkListenCallback cb
	gpointer cb_data

void
gaim_network_set_public_ip(ip)
	const char *ip