Mercurial > pidgin
view PROGRAMMING_NOTES @ 5786:f8bee920b14e
[gaim-migrate @ 6211]
Matthew Hall (mthz) writes:
" In server.c, "plugin_event(event_buddy_idle, gc,
b->name);" gets fired to the plugins BEFORE the call to
"gaim_blist_update_buddy_idle(b, idle);" is made a few
lines later to update the the buddy struct's idle
member. So, if a plugin catches event_buddy_idle and
attempts to figure out the buddy's idle time, it will
not be correct (in some cases when one first signs on,
it will even be completely blank, as it is still
zeroed). As far as I can tell, there is nothing wrong
with reversing the order of the calls. Attached to
this is a patch for the latest CVS... as of 4-9-03 Noon."
because he put the patch in the bugs tracker, it took me this long to find
it. patches should be in the patch tracker.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Sat, 07 Jun 2003 03:42:16 +0000 |
| parents | 10b5ac17fdd6 |
| children | da88e2cd5c53 |
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Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); - When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary because the Windows dir separator '\' is being used to escape characters, when paths are read in from the .gaimrc file. PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)
