view src/gtkdebug.h @ 5786:f8bee920b14e

[gaim-migrate @ 6211] Matthew Hall (mthz) writes: " In server.c, "plugin_event(event_buddy_idle, gc, b->name);" gets fired to the plugins BEFORE the call to "gaim_blist_update_buddy_idle(b, idle);" is made a few lines later to update the the buddy struct's idle member. So, if a plugin catches event_buddy_idle and attempts to figure out the buddy's idle time, it will not be correct (in some cases when one first signs on, it will even be completely blank, as it is still zeroed). As far as I can tell, there is nothing wrong with reversing the order of the calls. Attached to this is a patch for the latest CVS... as of 4-9-03 Noon." because he put the patch in the bugs tracker, it took me this long to find it. patches should be in the patch tracker. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 07 Jun 2003 03:42:16 +0000
parents 73c9dc20e41a
children 059d95c67cda
line wrap: on
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/**
 * @file gtkdebug.h GTK+ Debug API
 * @ingroup gtkui
 *
 * gaim
 *
 * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_GTK_DEBUG_H_
#define _GAIM_GTK_DEBUG_H_

#include "debug.h"

/**
 * Initializes the GTK+ debug system.
 */
void gaim_gtk_debug_init(void);

/**
 * Shows the debug window.
 */
void gaim_gtk_debug_window_show(void);

/**
 * Hides the debug window.
 */
void gaim_gtk_debug_window_hide(void);

/**
 * Returns the UI operations structure for GTK debug output.
 *
 * @return The GTK UI debug operations structure.
 */
GaimDebugUiOps *gaim_get_gtk_debug_ui_ops(void);

#endif /* _GAIM_GTK_DEBUG_H_ */